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@ -362,13 +362,41 @@ function Device:canExecuteScript(file)
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end
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end
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--swallow all events
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local function processEvents()
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local events = ffi.new("int[1]")
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local source = ffi.new("struct android_poll_source*[1]")
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local poll_state = android.lib.ALooper_pollAll(-1, nil, events, ffi.cast("void**", source))
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if poll_state >= 0 then
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if source[0] ~= nil then
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if source[0].id == C.LOOPER_ID_MAIN then
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local cmd = C.android_app_read_cmd(android.app)
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C.android_app_pre_exec_cmd(android.app, cmd)
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C.android_app_post_exec_cmd(android.app, cmd)
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elseif source[0].id == C.LOOPER_ID_INPUT then
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local event = ffi.new("AInputEvent*[1]")
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while android.lib.AInputQueue_getEvent(android.app.inputQueue, event) >= 0 do
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if android.lib.AInputQueue_preDispatchEvent(android.app.inputQueue, event[0]) == 0 then
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android.lib.AInputQueue_finishEvent(android.app.inputQueue, event[0], 1)
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end
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end
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end
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end
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end
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end
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function Device:showLightDialog()
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local usleep = require("ffi/util").usleep
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local title = android.isEink() and _("Frontlight settings") or _("Light settings")
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android.lights.showDialog(title, _("Brightness"), _("Warmth"), _("OK"), _("Cancel"))
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repeat
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processEvents() -- swallow all events, including the last one
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usleep(25000) -- sleep 25ms before next check if dialog was quit
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until (android.lights.dialogState() ~= C.ALIGHTS_DIALOG_OPENED)
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local GestureDetector = require("device/gesturedetector")
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GestureDetector:clearStates()
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local action = android.lights.dialogState()
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if action == C.ALIGHTS_DIALOG_OK then
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self.powerd.fl_intensity = self.powerd:frontlightIntensityHW()
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