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#!/usr/bin/python3
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# -*- coding: utf-8 -*-
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# key-mapper - GUI for device specific keyboard mappings
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# Copyright (C) 2020 sezanzeb <proxima@hip70890b.de>
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#
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# This file is part of key-mapper.
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#
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# key-mapper is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# key-mapper is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with key-mapper. If not, see <https://www.gnu.org/licenses/>.
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"""A single, configurable key mapping."""
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import evdev
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from gi.repository import Gtk, GLib
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from keymapper.state import custom_mapping, system_mapping
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from keymapper.logger import logger
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CTX_KEYCODE = 2
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store = Gtk.ListStore(str)
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for name in system_mapping.list_names():
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store.append([name])
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def to_string(ev_type, code):
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"""A nice to show description of the pressed key."""
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try:
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name = evdev.ecodes.bytype[ev_type][code]
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if isinstance(name, list):
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name = name[0]
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return name.replace('KEY_', '')
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except KeyError:
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return 'unknown'
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class Row(Gtk.ListBoxRow):
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"""A single, configurable key mapping."""
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__gtype_name__ = 'ListBoxRow'
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def __init__(
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self, delete_callback, window, ev_type=None, keycode=None,
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character=None
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):
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"""Construct a row widget."""
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super().__init__()
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self.device = window.selected_device
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self.window = window
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self.delete_callback = delete_callback
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self.character_input = None
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self.keycode_input = None
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self.ev_type = ev_type
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self.keycode = keycode
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self.put_together(character)
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def get_keycode(self):
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"""Get a tuple of event_type and keycode from the left column.
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Or None if no codes are mapped on this row.
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"""
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keycode = self.keycode_input.get_label()
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if not keycode:
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return None
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return self.ev_type, self.keycode
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def get_character(self):
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"""Get the assigned character from the middle column."""
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character = self.character_input.get_text()
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return character if character else None
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def set_new_keycode(self, ev_type, new_keycode):
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"""Check if a keycode has been pressed and if so, display it."""
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# the newest_keycode is populated since the ui regularly polls it
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# in order to display it in the status bar.
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key = self.get_keycode()
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previous_type = key[0] if key else None
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previous_keycode = key[1] if key else None
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character = self.get_character()
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# no input
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if new_keycode is None:
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return
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# keycode didn't change, do nothing
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if new_keycode == previous_keycode:
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return
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# keycode is already set by some other row
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existing = custom_mapping.get_character(ev_type, new_keycode)
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if existing is not None:
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name = to_string(ev_type, new_keycode)
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msg = f'"{name}" already mapped to {existing}"'
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logger.info(msg)
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self.window.get('status_bar').push(CTX_KEYCODE, msg)
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return
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# it's legal to display the keycode
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self.window.get('status_bar').remove_all(CTX_KEYCODE)
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self.keycode_input.set_label(to_string(ev_type, new_keycode))
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self.ev_type = ev_type
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self.keycode = new_keycode
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# switch to the character, don't require mouse input because
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# that would overwrite the key with the mouse-button key if
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# the current device is a mouse. idle_add this so that the
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# keycode event won't write into the character input as well.
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window = self.window.window
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GLib.idle_add(lambda: window.set_focus(self.character_input))
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self.highlight()
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# the character is empty and therefore the mapping is not complete
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if character is None:
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return
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# else, the keycode has changed, the character is set, all good
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custom_mapping.change(
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new=(ev_type, new_keycode),
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character=character,
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previous=(previous_type, previous_keycode)
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)
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def highlight(self):
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"""Mark this row as changed."""
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self.get_style_context().add_class('changed')
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def unhighlight(self):
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"""Mark this row as unchanged."""
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self.get_style_context().remove_class('changed')
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def on_character_input_change(self, _):
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"""When the output character for that keycode is typed in."""
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key = self.get_keycode()
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character = self.get_character()
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self.highlight()
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if key is not None:
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ev_type, keycode = key
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custom_mapping.change(
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new=(ev_type, keycode),
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character=character,
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previous=(None, None)
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)
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def match(self, completion, key, iter):
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"""Search the avilable names."""
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value = store.get_value(iter, 0)
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return key in value.lower()
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def put_together(self, character):
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"""Create all child GTK widgets and connect their signals."""
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delete_button = Gtk.EventBox()
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delete_button.add(Gtk.Image.new_from_icon_name(
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'window-close',
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Gtk.IconSize.BUTTON
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))
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delete_button.connect(
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'button-press-event',
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self.on_delete_button_clicked
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)
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delete_button.set_size_request(50, -1)
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keycode_input = Gtk.ToggleButton()
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keycode_input.set_size_request(130, -1)
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if self.keycode is not None:
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keycode_input.set_label(to_string(self.ev_type, self.keycode))
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# make the togglebutton go back to its normal state when doing
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# something else in the UI
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keycode_input.connect(
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'focus-in-event',
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self.window.can_modify_mapping
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)
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keycode_input.connect(
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'focus-out-event',
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lambda *args: keycode_input.set_active(False)
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)
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character_input = Gtk.Entry()
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character_input.set_alignment(0.5)
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character_input.set_width_chars(4)
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character_input.set_has_frame(False)
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completion = Gtk.EntryCompletion()
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completion.set_model(store)
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completion.set_text_column(0)
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completion.set_match_func(self.match)
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character_input.set_completion(completion)
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if character is not None:
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character_input.set_text(character)
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character_input.connect(
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'changed',
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self.on_character_input_change
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)
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box = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL)
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box.set_homogeneous(False)
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box.set_spacing(0)
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box.pack_start(keycode_input, expand=False, fill=True, padding=0)
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box.pack_start(character_input, expand=True, fill=True, padding=0)
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box.pack_start(delete_button, expand=False, fill=True, padding=0)
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box.show_all()
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box.get_style_context().add_class('row-box')
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self.add(box)
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self.show_all()
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self.character_input = character_input
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self.keycode_input = keycode_input
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def on_delete_button_clicked(self, *args):
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"""Destroy the row and remove it from the config."""
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key = self.get_keycode()
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if key is not None:
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ev_type, keycode = key
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custom_mapping.clear(ev_type, keycode)
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self.character_input.set_text('')
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self.keycode_input.set_label('')
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self.delete_callback(self)
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