Problem was that we were trying to process menu changes (in response to account manager events) on some background thread as that's what account manager emits them on, so some code internally in PopupWindow's dismiss handling (i think, didn't dig very deeply here) was silently giving up and we'd get into a bad state.
The reason this seemingly only happened if you quickly opened a menu on startup is because account manager isn't initialized until sometime after the startup finished. So the trick was to open the menu (and register account manager state callbacks) before it got initialized, so that the callbacks are invoked.
This should also reproduce in other, much more obscure ways, e.g. if you open the menu right before sync is scheduled to run in the background, change FxA password on another connected client, and then eventually receive a onAuthenticationProblem callback.
- Renamed DownloadNotification and removed DownloadState.dismissed dependency
- Improved DynamicDownloadDialog behaviour when scrolling
- DynamicDownloadDialog remains attached to tab until dismissed
- Fixed onTryAgain not working for resumed DownloadDialogs
We were supposed to have removed Experiments for performance purposes.
However, I find some code dangling in the tree.
Experiments.initialize is no longer called so I suspect
Experiments.withExperiment is a no-op. I verified that the lambda
function provided to it never ran in my local geckoBetaDebug on startup.
Assuming experiments behavior doesn't change in other build types, this
change appears safe.
As the bookmark node data is loaded from storage every time the fragment's view is created, when the user navigates to the SelectFolderFragment and returns, the bookmark is loaded once again from storage, replacing the EditText's content (title and URL) which causes the loss of user input.
Validating that the loaded bookmark is different from the one that is already referenced in the fragment avoids unnecessarily replacing the `EditText`s values.