i2pd/SAM.h

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#ifndef SAM_H__
#define SAM_H__
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#include <inttypes.h>
#include <string>
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#include <map>
#include <list>
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#include <thread>
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#include <mutex>
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#include <memory>
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#include <boost/asio.hpp>
#include "Identity.h"
#include "LeaseSet.h"
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#include "Streaming.h"
#include "Destination.h"
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namespace i2p
{
namespace client
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{
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const size_t SAM_SOCKET_BUFFER_SIZE = 8192;
const int SAM_SOCKET_CONNECTION_MAX_IDLE = 3600; // in seconds
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const int SAM_SESSION_READINESS_CHECK_INTERVAL = 20; // in seconds
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const char SAM_HANDSHAKE[] = "HELLO VERSION";
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const char SAM_HANDSHAKE_REPLY[] = "HELLO REPLY RESULT=OK VERSION=%s\n";
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const char SAM_HANDSHAKE_I2P_ERROR[] = "HELLO REPLY RESULT=I2P_ERROR\n";
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const char SAM_SESSION_CREATE[] = "SESSION CREATE";
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const char SAM_SESSION_CREATE_REPLY_OK[] = "SESSION STATUS RESULT=OK DESTINATION=%s\n";
const char SAM_SESSION_CREATE_DUPLICATED_ID[] = "SESSION STATUS RESULT=DUPLICATED_ID\n";
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const char SAM_SESSION_CREATE_DUPLICATED_DEST[] = "SESSION STATUS RESULT=DUPLICATED_DEST\n";
const char SAM_SESSION_STATUS_INVALID_KEY[] = "SESSION STATUS RESULT=INVALID_KEY\n";
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const char SAM_SESSION_STATUS_I2P_ERROR[] = "SESSION STATUS RESULT=I2P_ERROR MESSAGE=%s\n";
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const char SAM_STREAM_CONNECT[] = "STREAM CONNECT";
const char SAM_STREAM_STATUS_OK[] = "STREAM STATUS RESULT=OK\n";
const char SAM_STREAM_STATUS_INVALID_ID[] = "STREAM STATUS RESULT=INVALID_ID\n";
const char SAM_STREAM_STATUS_CANT_REACH_PEER[] = "STREAM STATUS RESULT=CANT_REACH_PEER\n";
const char SAM_STREAM_STATUS_I2P_ERROR[] = "STREAM STATUS RESULT=I2P_ERROR\n";
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const char SAM_STREAM_ACCEPT[] = "STREAM ACCEPT";
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const char SAM_DATAGRAM_SEND[] = "DATAGRAM SEND";
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const char SAM_DEST_GENERATE[] = "DEST GENERATE";
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const char SAM_DEST_REPLY[] = "DEST REPLY PUB=%s PRIV=%s\n";
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const char SAM_DEST_REPLY_I2P_ERROR[] = "DEST REPLY RESULT=I2P_ERROR\n";
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const char SAM_NAMING_LOOKUP[] = "NAMING LOOKUP";
const char SAM_NAMING_REPLY[] = "NAMING REPLY RESULT=OK NAME=ME VALUE=%s\n";
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const char SAM_DATAGRAM_RECEIVED[] = "DATAGRAM RECEIVED DESTINATION=%s SIZE=%lu\n";
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const char SAM_NAMING_REPLY_INVALID_KEY[] = "NAMING REPLY RESULT=INVALID_KEY NAME=%s\n";
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const char SAM_NAMING_REPLY_KEY_NOT_FOUND[] = "NAMING REPLY RESULT=INVALID_KEY_NOT_FOUND NAME=%s\n";
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const char SAM_PARAM_MIN[] = "MIN";
const char SAM_PARAM_MAX[] = "MAX";
const char SAM_PARAM_STYLE[] = "STYLE";
const char SAM_PARAM_ID[] = "ID";
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const char SAM_PARAM_SILENT[] = "SILENT";
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const char SAM_PARAM_DESTINATION[] = "DESTINATION";
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const char SAM_PARAM_NAME[] = "NAME";
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const char SAM_PARAM_SIGNATURE_TYPE[] = "SIGNATURE_TYPE";
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const char SAM_PARAM_SIZE[] = "SIZE";
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const char SAM_VALUE_TRANSIENT[] = "TRANSIENT";
const char SAM_VALUE_STREAM[] = "STREAM";
const char SAM_VALUE_DATAGRAM[] = "DATAGRAM";
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const char SAM_VALUE_RAW[] = "RAW";
const char SAM_VALUE_TRUE[] = "true";
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const char SAM_VALUE_FALSE[] = "false";
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const char SAM_VALUE_HOST[] = "HOST";
const char SAM_VALUE_PORT[] = "PORT";
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enum SAMSocketType
{
eSAMSocketTypeUnknown,
eSAMSocketTypeSession,
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eSAMSocketTypeStream,
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eSAMSocketTypeAcceptor,
eSAMSocketTypeTerminated
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};
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class SAMBridge;
struct SAMSession;
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class SAMSocket: public std::enable_shared_from_this<SAMSocket>
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{
public:
SAMSocket (SAMBridge& owner);
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~SAMSocket ();
void CloseStream (); // TODO: implement it better
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boost::asio::ip::tcp::socket& GetSocket () { return m_Socket; };
void ReceiveHandshake ();
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void SetSocketType (SAMSocketType socketType) { m_SocketType = socketType; };
SAMSocketType GetSocketType () const { return m_SocketType; };
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private:
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void Terminate ();
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void HandleHandshakeReceived (const boost::system::error_code& ecode, std::size_t bytes_transferred);
void HandleHandshakeReplySent (const boost::system::error_code& ecode, std::size_t bytes_transferred);
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void HandleMessage (const boost::system::error_code& ecode, std::size_t bytes_transferred);
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void SendMessageReply (const char * msg, size_t len, bool close);
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void HandleMessageReplySent (const boost::system::error_code& ecode, std::size_t bytes_transferred, bool close);
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void Receive ();
void HandleReceived (const boost::system::error_code& ecode, std::size_t bytes_transferred);
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void I2PReceive ();
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void HandleI2PReceive (const boost::system::error_code& ecode, std::size_t bytes_transferred);
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void HandleI2PAccept (std::shared_ptr<i2p::stream::Stream> stream);
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void HandleWriteI2PData (const boost::system::error_code& ecode);
void HandleI2PDatagramReceive (const i2p::data::IdentityEx& from, uint16_t fromPort, uint16_t toPort, const uint8_t * buf, size_t len);
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void ProcessSessionCreate (char * buf, size_t len);
void ProcessStreamConnect (char * buf, size_t len);
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void ProcessStreamAccept (char * buf, size_t len);
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void ProcessDestGenerate ();
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void ProcessNamingLookup (char * buf, size_t len);
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void SendI2PError(const std::string & msg);
size_t ProcessDatagramSend (char * buf, size_t len, const char * data); // from SAM 1.0
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void ExtractParams (char * buf, std::map<std::string, std::string>& params);
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void Connect (std::shared_ptr<const i2p::data::LeaseSet> remote);
void HandleConnectLeaseSetRequestComplete (std::shared_ptr<i2p::data::LeaseSet> leaseSet);
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void SendNamingLookupReply (std::shared_ptr<const i2p::data::IdentityEx> identity);
void HandleNamingLookupLeaseSetRequestComplete (std::shared_ptr<i2p::data::LeaseSet> leaseSet, i2p::data::IdentHash ident);
void HandleSessionReadinessCheckTimer (const boost::system::error_code& ecode);
void SendSessionCreateReplyOk ();
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private:
SAMBridge& m_Owner;
boost::asio::ip::tcp::socket m_Socket;
boost::asio::deadline_timer m_Timer;
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char m_Buffer[SAM_SOCKET_BUFFER_SIZE + 1];
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size_t m_BufferOffset;
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uint8_t m_StreamBuffer[SAM_SOCKET_BUFFER_SIZE];
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SAMSocketType m_SocketType;
std::string m_ID; // nickname
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bool m_IsSilent;
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std::shared_ptr<i2p::stream::Stream> m_Stream;
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std::shared_ptr<SAMSession> m_Session;
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};
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struct SAMSession
{
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std::shared_ptr<ClientDestination> localDestination;
std::list<std::shared_ptr<SAMSocket> > m_Sockets;
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std::shared_ptr<boost::asio::ip::udp::endpoint> UDPEndpoint;
std::mutex m_SocketsMutex;
/** safely add a socket to this session */
void AddSocket(std::shared_ptr<SAMSocket> sock) {
std::lock_guard<std::mutex> lock(m_SocketsMutex);
m_Sockets.push_back(sock);
}
/** safely remove a socket from this session */
void DelSocket(std::shared_ptr<SAMSocket> sock) {
std::lock_guard<std::mutex> lock(m_SocketsMutex);
m_Sockets.remove(sock);
}
/** get a list holding a copy of all sam sockets from this session */
std::list<std::shared_ptr<SAMSocket> > ListSockets() {
std::list<std::shared_ptr<SAMSocket> > l;
{
std::lock_guard<std::mutex> lock(m_SocketsMutex);
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for(const auto& sock : m_Sockets ) l.push_back(sock);
}
return l;
}
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SAMSession (std::shared_ptr<ClientDestination> dest);
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~SAMSession ();
void CloseStreams ();
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};
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class SAMBridge
{
public:
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SAMBridge (const std::string& address, int port);
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~SAMBridge ();
void Start ();
void Stop ();
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boost::asio::io_service& GetService () { return m_Service; };
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std::shared_ptr<SAMSession> CreateSession (const std::string& id, const std::string& destination, // empty string means transient
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const std::map<std::string, std::string> * params);
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void CloseSession (const std::string& id);
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std::shared_ptr<SAMSession> FindSession (const std::string& id) const;
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/** send raw data to remote endpoint from our UDP Socket */
void SendTo(const uint8_t * buf, size_t len, std::shared_ptr<boost::asio::ip::udp::endpoint> remote);
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private:
void Run ();
void Accept ();
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void HandleAccept(const boost::system::error_code& ecode, std::shared_ptr<SAMSocket> socket);
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void ReceiveDatagram ();
void HandleReceivedDatagram (const boost::system::error_code& ecode, std::size_t bytes_transferred);
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private:
bool m_IsRunning;
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std::thread * m_Thread;
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boost::asio::io_service m_Service;
boost::asio::ip::tcp::acceptor m_Acceptor;
boost::asio::ip::udp::endpoint m_DatagramEndpoint, m_SenderEndpoint;
boost::asio::ip::udp::socket m_DatagramSocket;
mutable std::mutex m_SessionsMutex;
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std::map<std::string, std::shared_ptr<SAMSession> > m_Sessions;
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uint8_t m_DatagramReceiveBuffer[i2p::datagram::MAX_DATAGRAM_SIZE+1];
public:
// for HTTP
const decltype(m_Sessions)& GetSessions () const { return m_Sessions; };
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};
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}
}
#endif