don't send session create reply until destination is ready

pull/102/head
orignal 10 years ago
parent f516d4c6f2
commit c8bca65b97

@ -28,6 +28,7 @@ namespace client
bool IsRunning () const { return m_IsRunning; };
boost::asio::io_service * GetService () { return m_Service; };
i2p::tunnel::TunnelPool * GetTunnelPool () { return m_Pool; };
bool IsReady () const { return m_LeaseSet && m_LeaseSet->HasNonExpiredLeases (); };
void ResetCurrentOutboundTunnel () { m_CurrentOutboundTunnel = nullptr; };
const i2p::data::LeaseSet * FindLeaseSet (const i2p::data::IdentHash& ident);

@ -220,18 +220,45 @@ namespace client
if (m_Session)
{
m_SocketType = eSAMSocketTypeSession;
uint8_t buf[1024];
char priv[1024];
size_t l = m_Session->localDestination->GetPrivateKeys ().ToBuffer (buf, 1024);
size_t l1 = i2p::data::ByteStreamToBase64 (buf, l, priv, 1024);
priv[l1] = 0;
size_t l2 = snprintf (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_SESSION_CREATE_REPLY_OK, priv);
SendMessageReply (m_Buffer, l2, false);
if (m_Session->localDestination->IsReady ())
SendSessionCreateReplyOk ();
else
{
m_Timer.expires_from_now (boost::posix_time::seconds(SAM_SESSION_READINESS_CHECK_INTERVAL));
m_Timer.async_wait (boost::bind (&SAMSocket::HandleSessionReadinessCheckTimer,
this, boost::asio::placeholders::error));
}
}
else
SendMessageReply (SAM_SESSION_CREATE_DUPLICATED_DEST, strlen(SAM_SESSION_CREATE_DUPLICATED_DEST), true);
}
void SAMSocket::HandleSessionReadinessCheckTimer (const boost::system::error_code& ecode)
{
if (ecode != boost::asio::error::operation_aborted)
{
if (m_Session->localDestination->IsReady ())
SendSessionCreateReplyOk ();
else
{
m_Timer.expires_from_now (boost::posix_time::seconds(SAM_SESSION_READINESS_CHECK_INTERVAL));
m_Timer.async_wait (boost::bind (&SAMSocket::HandleSessionReadinessCheckTimer,
this, boost::asio::placeholders::error));
}
}
}
void SAMSocket::SendSessionCreateReplyOk ()
{
uint8_t buf[1024];
char priv[1024];
size_t l = m_Session->localDestination->GetPrivateKeys ().ToBuffer (buf, 1024);
size_t l1 = i2p::data::ByteStreamToBase64 (buf, l, priv, 1024);
priv[l1] = 0;
size_t l2 = snprintf (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_SESSION_CREATE_REPLY_OK, priv);
SendMessageReply (m_Buffer, l2, false);
}
void SAMSocket::ProcessStreamConnect (char * buf, size_t len)
{
LogPrint ("SAM stream connect: ", buf);

@ -20,6 +20,7 @@ namespace client
const int SAM_SOCKET_CONNECTION_MAX_IDLE = 3600; // in seconds
const int SAM_CONNECT_TIMEOUT = 5; // in seconds
const int SAM_NAMING_LOOKUP_TIMEOUT = 5; // in seconds
const int SAM_SESSION_READINESS_CHECK_INTERVAL = 20; // in seconds
const char SAM_HANDSHAKE[] = "HELLO VERSION";
const char SAM_HANDSHAKE_REPLY[] = "HELLO REPLY RESULT=OK VERSION=3.0\n";
const char SAM_SESSION_CREATE[] = "SESSION CREATE";
@ -95,6 +96,8 @@ namespace client
void HandleStreamDestinationRequestTimer (const boost::system::error_code& ecode, i2p::data::IdentHash ident);
void HandleNamingLookupDestinationRequestTimer (const boost::system::error_code& ecode, i2p::data::IdentHash ident);
void SendNamingLookupReply (const i2p::data::LeaseSet * leaseSet);
void HandleSessionReadinessCheckTimer (const boost::system::error_code& ecode);
void SendSessionCreateReplyOk ();
private:

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