Commit Graph

140 Commits (04d376ce2501c18cb7ca435f7a02d80a4a4eba3a)
 

Author SHA1 Message Date
Nemirtingas 04d376ce25 Fix the address being out of the range lower_bound < addr < upper_bound 5 years ago
Mr_Goldberg 0a29ed5a9a
Implement a few functions in steam networking utils. 5 years ago
Mr_Goldberg 736d1a9090
Make isteamutils call result functions respect callback delays. 5 years ago
Mr_Goldberg 1427a4bcef
More accurate steam remote storage behavior. 5 years ago
Mr_Goldberg bd921b0939
Add a way to disable all the networking functionality in the emulator. 5 years ago
soft as HELL 787cac47db Add delay to FileWriteAsync callback 5 years ago
soft as HELL 9508326732 Add validation to writes 5 years ago
Mr_Goldberg 75dd582dec
Fix crash when one of the lobby keys which was supposed to be an int was not an int. 5 years ago
Mr_Goldberg 5ed9a7aa77
Fix dumb bug. 5 years ago
Nemirtingas 1545e375a2 Fix wrong broadcast addr on windows 5 years ago
Mr_Goldberg b77b4e2ef5
Fix older ActionOrigins functions. 5 years ago
Mr_Goldberg ee4722cb33
Activate the action set if there is only one present. 5 years ago
Mr_Goldberg 03a1627d07
SteamInput GetDigitalActionOrigins and GetAnalogActionOrigins implemented. 5 years ago
Mr_Goldberg 09704ae243
Fixed issue where GetAnalogActionData magnitude of joystick was always maximum. 5 years ago
Mr_Goldberg 663728edca
Allow action names to be used in more than one action set at the same time. 5 years ago
Mr_Goldberg 141dfba191
Link to xinput 9.1.0 for compatibility with windows 7. 5 years ago
Mr_Goldberg 8b9e0e25ca
Forgot this in last commit. 5 years ago
Mr_Goldberg 2af93427fe
Initial Xinput ISteamInput/ISteamController support. 5 years ago
Mr_Goldberg 4db580d945
Add missing older steam api SteamUnifiedMessages() function. 5 years ago
Mr_Goldberg 58083e0863
Started work on a real avatars implementation.
Fix issue where since the image ids changed for
every get avatar call mudrunner would keep allocating
memory indefinitely.
5 years ago
Mr_Goldberg 734ff89291
Gitlab ci fix. 5 years ago
Mr_Goldberg 22c32c46b6
Forgot this. 5 years ago
Mr_Goldberg bca4bd6dc1
Added a way to configure stats and moved parser logic to other file. 5 years ago
Mr_Goldberg 1d920c538a
Christsnatcher .bat improvements. 5 years ago
Mr_Goldberg ced9b77afc
Tweaked auth delays. 5 years ago
Mr_Goldberg 06b4332187
Add some commented out code to disable https in winhttp. 5 years ago
Mr_Goldberg 0e17aeef76
Basic steamclient.dll emulation.
Build with STEAMCLIENT_DLL defined to build in steamclient.dll mode.
5 years ago
Mr_Goldberg e044205e71
Make encrypted ticket size more realistic. 5 years ago
Mr_Goldberg 7af2d08388
Some words added to blogpost. 5 years ago
Mr_Goldberg b72bd29735
1 year blogpost. 5 years ago
Mr_Goldberg 1d19d49419
Increase return value of GetAppBuildId. 5 years ago
Mr_Goldberg 7ff8b5c9fc
Unix line endings. 5 years ago
Goldberg af5de02788 Merge branch 'cmake' into 'master'
Modern(ish) CMake support

See merge request Mr_Goldberg/goldberg_emulator!16
5 years ago
vergeten 70a519e4e5 Very rough update to the CMakeLists.txt adding steamclient, steamnetworkingsockets and lobby_connect targets and fallbacks defines for the protobuf libraries and protoc executable 5 years ago
Mr_Goldberg 07af5737b4
Merge branch 'DLC-comments' of gitlab.com:Lyberta/goldberg_emulator 5 years ago
Mr_Goldberg 35860efa3a
Only set g_pSteamClientGameServer in steam gameserver init functions. 5 years ago
Lyberta b41517cd91 Added hash comments to DLC.txt 5 years ago
Mr_Goldberg 35c59044fd
SteamGameServerClient should return NULL if the gameserver is not initialized. 5 years ago
Mr_Goldberg bf4847452e
SteamAPI_Shutdown actually does something now. 5 years ago
Mr_Goldberg f4ab249f36
Add a way to configure which leaderboards are seen by the game. 5 years ago
Mr_Goldberg 7939796680
Fix build. 5 years ago
Mr_Goldberg 26c5b7949f
Implemented some ugc remote storage functions related to fileshare. 5 years ago
Mr_Goldberg 42fd868099
Remove useless files. 5 years ago
Mr_Goldberg 8723dad025
Update to sdk 1.46 5 years ago
Mr_Goldberg bb9c516775
Fix crash in crazy taxi. 5 years ago
Mr_Goldberg 55835de708
Untested version of GetInstalledDepots. 5 years ago
Nemirtingas d2fba40cb4 Small improvements
Its always better to reserve memory when we can for a vector. Also, STL implements a lot of algorithms, its better to use them in case someday you need to change it to something alike. Like reversing the copy, use transform instead, etc...
5 years ago
Mr_Goldberg 514f2ddbd9
Some small cleanups. 5 years ago
Mr_Goldberg 2a659043d3
Fix build. 5 years ago
Mr_Goldberg 59a9fcee0d
Some cleanups.
Load items json only if there's an inventory request.

Launch callbacks only when loading is done.

Copy over original unformatted json.hpp
5 years ago