|
|
@ -41,11 +41,15 @@ static void background_thread(Steam_Client *client)
|
|
|
|
|
|
|
|
|
|
|
|
Steam_Client::Steam_Client()
|
|
|
|
Steam_Client::Steam_Client()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
|
|
uint32 appid = create_localstorage_settings(&settings_client, &settings_server, &local_storage);
|
|
|
|
uint32 appid = create_localstorage_settings(&settings_client, &settings_server, &local_storage);
|
|
|
|
std::string items_db_file_path = (Local_Storage::get_game_settings_path() + "items.json");
|
|
|
|
std::string items_db_file_path = (Local_Storage::get_game_settings_path() + "items.json");
|
|
|
|
|
|
|
|
|
|
|
|
network = new Networking(settings_server->get_local_steam_id(), appid, settings_server->get_port(), &(settings_server->custom_broadcasts));
|
|
|
|
{
|
|
|
|
|
|
|
|
std::ifstream chk_ovlay(Local_Storage::get_program_path() + PATH_SEPARATOR + "disable_overlay.txt", std::ios::in);
|
|
|
|
|
|
|
|
if (chk_ovlay)
|
|
|
|
|
|
|
|
enable_overlay = false;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
network = new Networking(settings_server->get_local_steam_id(), appid, settings_server->get_port(), &(settings_server->custom_broadcasts), settings_server->disable_networking);
|
|
|
|
|
|
|
|
|
|
|
|
callback_results_client = new SteamCallResults();
|
|
|
|
callback_results_client = new SteamCallResults();
|
|
|
|
callback_results_server = new SteamCallResults();
|
|
|
|
callback_results_server = new SteamCallResults();
|
|
|
|