#define LOBBY_SEARCH_TIMEOUT 3.0 //defined by steam as being 20 seconds max and 3 seconds typically (Should be no less than 3 because or else SGZH doesn't work).
//Sanctum 2 needs this to be 2 seconds for the game to appear in the list though.
#define LOBBY_SEARCH_TIMEOUT 0.2 //Tested on real steam
STEAM_CALL_RESULT(LobbyMatchList_t)
SteamAPICall_tRequestLobbyList()
{
@ -457,7 +456,7 @@ void AddRequestLobbyListFilterSlotsAvailable( int nSlotsAvailable )
// sets the distance for which we should search for lobbies (based on users IP address to location map on the Steam backed)