|
|
@ -6,6 +6,8 @@
|
|
|
|
#include <impls/imgui_impl_win32.h>
|
|
|
|
#include <impls/imgui_impl_win32.h>
|
|
|
|
#include <impls/imgui_impl_dx9.h>
|
|
|
|
#include <impls/imgui_impl_dx9.h>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#include "steam_overlay.h"
|
|
|
|
|
|
|
|
|
|
|
|
static DX9_Hook* hook;
|
|
|
|
static DX9_Hook* hook;
|
|
|
|
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
|
@ -23,7 +25,7 @@ void DX9_Hook::hook_dx9(UINT SDKVersion)
|
|
|
|
Hook_Manager::Inst().FoundHook(this);
|
|
|
|
Hook_Manager::Inst().FoundHook(this);
|
|
|
|
|
|
|
|
|
|
|
|
IDirect3D9Ex* pD3D;
|
|
|
|
IDirect3D9Ex* pD3D;
|
|
|
|
IDirect3DDevice9Ex* pDevice;
|
|
|
|
IDirect3DDevice9Ex* pDeviceEx;
|
|
|
|
|
|
|
|
|
|
|
|
Direct3DCreate9Ex(SDKVersion, &pD3D);
|
|
|
|
Direct3DCreate9Ex(SDKVersion, &pD3D);
|
|
|
|
|
|
|
|
|
|
|
@ -32,21 +34,21 @@ void DX9_Hook::hook_dx9(UINT SDKVersion)
|
|
|
|
params.BackBufferHeight = 1;
|
|
|
|
params.BackBufferHeight = 1;
|
|
|
|
params.hDeviceWindow = GetForegroundWindow();
|
|
|
|
params.hDeviceWindow = GetForegroundWindow();
|
|
|
|
|
|
|
|
|
|
|
|
pD3D->CreateDeviceEx(D3DADAPTER_DEFAULT, D3DDEVTYPE_NULLREF, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING, ¶ms, NULL, &pDevice);
|
|
|
|
pD3D->CreateDeviceEx(D3DADAPTER_DEFAULT, D3DDEVTYPE_NULLREF, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING, ¶ms, NULL, &pDeviceEx);
|
|
|
|
|
|
|
|
|
|
|
|
loadFunctions(pDevice);
|
|
|
|
loadFunctions(pDeviceEx);
|
|
|
|
|
|
|
|
|
|
|
|
UnhookAll();
|
|
|
|
//UnhookAll();
|
|
|
|
BeginHook();
|
|
|
|
BeginHook();
|
|
|
|
HookFuncs(
|
|
|
|
HookFuncs(
|
|
|
|
//std::make_pair<void**, void*>(&(PVOID&)Reset, &DX9_Hook::MyReset),
|
|
|
|
std::make_pair<void**, void*>(&(PVOID&)Reset, &DX9_Hook::MyReset),
|
|
|
|
std::make_pair<void**, void*>(&(PVOID&)Present, &DX9_Hook::MyPresent),
|
|
|
|
std::make_pair<void**, void*>(&(PVOID&)Present, &DX9_Hook::MyPresent),
|
|
|
|
std::make_pair<void**, void*>(&(PVOID&)PresentEx, &DX9_Hook::MyPresentEx)
|
|
|
|
std::make_pair<void**, void*>(&(PVOID&)PresentEx, &DX9_Hook::MyPresentEx)
|
|
|
|
//std::make_pair<void**, void*>(&(PVOID&)EndScene, &DX9_Hook::MyEndScene)
|
|
|
|
//std::make_pair<void**, void*>(&(PVOID&)EndScene, &DX9_Hook::MyEndScene)
|
|
|
|
);
|
|
|
|
);
|
|
|
|
EndHook();
|
|
|
|
EndHook();
|
|
|
|
|
|
|
|
|
|
|
|
pDevice->Release();
|
|
|
|
pDeviceEx->Release();
|
|
|
|
pD3D->Release();
|
|
|
|
pD3D->Release();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -56,8 +58,9 @@ void DX9_Hook::resetRenderState()
|
|
|
|
if (initialized)
|
|
|
|
if (initialized)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
initialized = false;
|
|
|
|
initialized = false;
|
|
|
|
|
|
|
|
|
|
|
|
ImGui_ImplDX9_Shutdown();
|
|
|
|
ImGui_ImplDX9_Shutdown();
|
|
|
|
|
|
|
|
ImGui_ImplWin32_Shutdown();
|
|
|
|
|
|
|
|
ImGui::DestroyContext();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
@ -67,18 +70,20 @@ void DX9_Hook::prepareForOverlay(IDirect3DDevice9 *pDevice)
|
|
|
|
pDevice->GetSwapChain(0, &pSwapChain);
|
|
|
|
pDevice->GetSwapChain(0, &pSwapChain);
|
|
|
|
D3DPRESENT_PARAMETERS PresentParameters;
|
|
|
|
D3DPRESENT_PARAMETERS PresentParameters;
|
|
|
|
pSwapChain->GetPresentParameters(&PresentParameters);
|
|
|
|
pSwapChain->GetPresentParameters(&PresentParameters);
|
|
|
|
|
|
|
|
|
|
|
|
pSwapChain->Release();
|
|
|
|
pSwapChain->Release();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
D3DDEVICE_CREATION_PARAMETERS param;
|
|
|
|
|
|
|
|
pDevice->GetCreationParameters(¶m);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (param.hFocusWindow != Hook_Manager::Inst().GetOverlay()->GetGameHwnd())
|
|
|
|
|
|
|
|
resetRenderState();
|
|
|
|
|
|
|
|
|
|
|
|
if (!initialized)
|
|
|
|
if (!initialized)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
ImGui::CreateContext();
|
|
|
|
ImGui::CreateContext();
|
|
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
|
|
io.IniFilename = NULL;
|
|
|
|
io.IniFilename = NULL;
|
|
|
|
|
|
|
|
|
|
|
|
D3DDEVICE_CREATION_PARAMETERS param;
|
|
|
|
|
|
|
|
pDevice->GetCreationParameters(¶m);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Hook_Manager::Inst().ChangeGameWindow(param.hFocusWindow);
|
|
|
|
Hook_Manager::Inst().ChangeGameWindow(param.hFocusWindow);
|
|
|
|
ImGui_ImplWin32_Init(param.hFocusWindow);
|
|
|
|
ImGui_ImplWin32_Init(param.hFocusWindow);
|
|
|
|
ImGui_ImplDX9_Init(pDevice);
|
|
|
|
ImGui_ImplDX9_Init(pDevice);
|
|
|
@ -130,27 +135,32 @@ HRESULT STDMETHODCALLTYPE DX9_Hook::MyReset(IDirect3DDevice9* _this, D3DPRESENT_
|
|
|
|
|
|
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE DX9_Hook::MyEndScene(IDirect3DDevice9* _this)
|
|
|
|
HRESULT STDMETHODCALLTYPE DX9_Hook::MyEndScene(IDirect3DDevice9* _this)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
//if( !hook->uses_present )
|
|
|
|
if( !hook->uses_present )
|
|
|
|
hook->prepareForOverlay(_this);
|
|
|
|
hook->prepareForOverlay(_this);
|
|
|
|
return (_this->*hook->EndScene)();
|
|
|
|
return (_this->*hook->EndScene)();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE DX9_Hook::MyPresent(IDirect3DDevice9* _this, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion)
|
|
|
|
HRESULT STDMETHODCALLTYPE DX9_Hook::MyPresent(IDirect3DDevice9* _this, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
|
|
|
|
hook->uses_present = true;
|
|
|
|
hook->prepareForOverlay(_this);
|
|
|
|
hook->prepareForOverlay(_this);
|
|
|
|
return (_this->*hook->Present)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
|
|
|
|
return (_this->*hook->Present)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE DX9_Hook::MyPresentEx(IDirect3DDevice9Ex* _this, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags)
|
|
|
|
HRESULT STDMETHODCALLTYPE DX9_Hook::MyPresentEx(IDirect3DDevice9Ex* _this, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
|
|
|
|
hook->uses_present = true;
|
|
|
|
hook->prepareForOverlay(_this);
|
|
|
|
hook->prepareForOverlay(_this);
|
|
|
|
return (_this->*hook->PresentEx)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
|
|
|
|
return (_this->*hook->PresentEx)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DX9_Hook::DX9_Hook():
|
|
|
|
DX9_Hook::DX9_Hook():
|
|
|
|
initialized(false),
|
|
|
|
initialized(false),
|
|
|
|
uses_present(false)
|
|
|
|
uses_present(false),
|
|
|
|
|
|
|
|
EndScene(nullptr),
|
|
|
|
|
|
|
|
Present(nullptr),
|
|
|
|
|
|
|
|
PresentEx(nullptr),
|
|
|
|
|
|
|
|
Reset(nullptr)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
_dll = GetModuleHandle(DLL_NAME);
|
|
|
|
_dll = GetModuleHandle(DLL_NAME);
|
|
|
|
_hooked = false;
|
|
|
|
_hooked = false;
|
|
|
@ -172,11 +182,7 @@ DX9_Hook::~DX9_Hook()
|
|
|
|
PRINT_DEBUG("DX9 Hook removed\n");
|
|
|
|
PRINT_DEBUG("DX9 Hook removed\n");
|
|
|
|
|
|
|
|
|
|
|
|
if (_hooked)
|
|
|
|
if (_hooked)
|
|
|
|
{
|
|
|
|
resetRenderState();
|
|
|
|
ImGui_ImplDX9_Shutdown();
|
|
|
|
|
|
|
|
ImGui_ImplWin32_Shutdown();
|
|
|
|
|
|
|
|
ImGui::DestroyContext();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
hook = nullptr;
|
|
|
|
hook = nullptr;
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -191,9 +197,9 @@ void DX9_Hook::Create()
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void DX9_Hook::loadFunctions(IDirect3DDevice9Ex* obj)
|
|
|
|
void DX9_Hook::loadFunctions(IDirect3DDevice9Ex* pDeviceEx)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
void** vTable = *reinterpret_cast<void***>(obj);
|
|
|
|
void** vTable = *reinterpret_cast<void***>(pDeviceEx);
|
|
|
|
|
|
|
|
|
|
|
|
#define LOAD_FUNC(X) (void*&)X = vTable[(int)IDirect3DDevice9VTable::X]
|
|
|
|
#define LOAD_FUNC(X) (void*&)X = vTable[(int)IDirect3DDevice9VTable::X]
|
|
|
|
LOAD_FUNC(Reset);
|
|
|
|
LOAD_FUNC(Reset);
|
|
|
|