@ -124,7 +124,7 @@ void read_items_db()
void read_inventory_db()
{
// If we havn't got any inventory
if (!local_storage->load_json_file("inventory", items_user_file, user_items))
if (!local_storage->load_json_file("", items_user_file, user_items))
// Try to load a default one
std::string items_db_path = Local_Storage::get_game_settings_path() + items_default_file;