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gobang/src/components/connections.rs

140 lines
4.2 KiB
Rust

use super::{Component, DrawableComponent, EventState};
use crate::components::command::CommandInfo;
use crate::config::{Connection, KeyConfig};
use crate::event::Key;
use anyhow::Result;
use tui::{
backend::Backend,
layout::Rect,
style::{Color, Style},
text::{Span, Spans},
widgets::{Block, Borders, Clear, List, ListItem, ListState},
Frame,
};
pub struct ConnectionsComponent {
connections: Vec<Connection>,
state: ListState,
key_config: KeyConfig,
}
impl ConnectionsComponent {
pub fn new(key_config: KeyConfig, connections: Vec<Connection>) -> Self {
let mut state = ListState::default();
if !connections.is_empty() {
state.select(Some(0));
}
Self {
connections,
key_config,
state,
}
}
fn next_connection(&mut self, lines: usize) {
let i = match self.state.selected() {
Some(i) => {
if i + lines >= self.connections.len() {
Some(self.connections.len() - 1)
} else {
Some(i + lines)
}
}
None => None,
};
self.state.select(i);
}
fn previous_connection(&mut self, lines: usize) {
let i = match self.state.selected() {
Some(i) => {
if i <= lines {
Some(0)
} else {
Some(i - lines)
}
}
None => None,
};
self.state.select(i);
}
fn scroll_to_top(&mut self) {
if self.connections.is_empty() {
return;
}
self.state.select(Some(0));
}
fn scroll_to_bottom(&mut self) {
if self.connections.is_empty() {
return;
}
self.state.select(Some(self.connections.len() - 1));
}
pub fn selected_connection(&self) -> Option<&Connection> {
match self.state.selected() {
Some(i) => self.connections.get(i),
None => None,
}
}
}
impl DrawableComponent for ConnectionsComponent {
fn draw<B: Backend>(&mut self, f: &mut Frame<B>, _area: Rect, _focused: bool) -> Result<()> {
let width = 80;
let height = 20;
let conns = &self.connections;
let mut connections: Vec<ListItem> = Vec::new();
for c in conns {
connections.push(
ListItem::new(vec![Spans::from(Span::raw(c.database_url()?))])
.style(Style::default()),
)
}
let connections = List::new(connections)
.block(Block::default().borders(Borders::ALL).title("Connections"))
.highlight_style(Style::default().bg(Color::Blue))
.style(Style::default());
let area = Rect::new(
(f.size().width.saturating_sub(width)) / 2,
(f.size().height.saturating_sub(height)) / 2,
width.min(f.size().width),
height.min(f.size().height),
);
f.render_widget(Clear, area);
f.render_stateful_widget(connections, area, &mut self.state);
Ok(())
}
}
impl Component for ConnectionsComponent {
fn commands(&self, _out: &mut Vec<CommandInfo>) {}
fn event(&mut self, key: Key) -> Result<EventState> {
if key == self.key_config.scroll_down {
self.next_connection(1);
return Ok(EventState::Consumed);
} else if key == self.key_config.scroll_up {
self.previous_connection(1);
return Ok(EventState::Consumed);
} else if key == self.key_config.scroll_down_multiple_lines {
self.next_connection(10);
return Ok(EventState::NotConsumed);
} else if key == self.key_config.scroll_up_multiple_lines {
self.previous_connection(10);
return Ok(EventState::Consumed);
} else if key == self.key_config.scroll_to_top {
self.scroll_to_top();
return Ok(EventState::Consumed);
} else if key == self.key_config.scroll_to_bottom {
self.scroll_to_bottom();
return Ok(EventState::Consumed);
}
Ok(EventState::NotConsumed)
}
}