use super::{Component, DrawableComponent, EventState}; use crate::components::command::CommandInfo; use crate::config::{Connection, KeyConfig}; use crate::event::Key; use anyhow::Result; use tui::{ backend::Backend, layout::Rect, style::{Color, Style}, text::{Span, Spans}, widgets::{Block, Borders, Clear, List, ListItem, ListState}, Frame, }; pub struct ConnectionsComponent { connections: Vec, state: ListState, key_config: KeyConfig, } impl ConnectionsComponent { pub fn new(key_config: KeyConfig, connections: Vec) -> Self { let mut state = ListState::default(); if !connections.is_empty() { state.select(Some(0)); } Self { connections, key_config, state, } } fn next_connection(&mut self, lines: usize) { let i = match self.state.selected() { Some(i) => { if i + lines >= self.connections.len() { Some(self.connections.len() - 1) } else { Some(i + lines) } } None => None, }; self.state.select(i); } fn previous_connection(&mut self, lines: usize) { let i = match self.state.selected() { Some(i) => { if i <= lines { Some(0) } else { Some(i - lines) } } None => None, }; self.state.select(i); } fn scroll_to_top(&mut self) { if self.connections.is_empty() { return; } self.state.select(Some(0)); } fn scroll_to_bottom(&mut self) { if self.connections.is_empty() { return; } self.state.select(Some(self.connections.len() - 1)); } pub fn selected_connection(&self) -> Option<&Connection> { match self.state.selected() { Some(i) => self.connections.get(i), None => None, } } } impl DrawableComponent for ConnectionsComponent { fn draw(&mut self, f: &mut Frame, _area: Rect, _focused: bool) -> Result<()> { let width = 80; let height = 20; let conns = &self.connections; let mut connections: Vec = Vec::new(); for c in conns { connections.push( ListItem::new(vec![Spans::from(Span::raw(c.database_url()?))]) .style(Style::default()), ) } let connections = List::new(connections) .block(Block::default().borders(Borders::ALL).title("Connections")) .highlight_style(Style::default().bg(Color::Blue)) .style(Style::default()); let area = Rect::new( (f.size().width.saturating_sub(width)) / 2, (f.size().height.saturating_sub(height)) / 2, width.min(f.size().width), height.min(f.size().height), ); f.render_widget(Clear, area); f.render_stateful_widget(connections, area, &mut self.state); Ok(()) } } impl Component for ConnectionsComponent { fn commands(&self, _out: &mut Vec) {} fn event(&mut self, key: Key) -> Result { if key == self.key_config.scroll_down { self.next_connection(1); return Ok(EventState::Consumed); } else if key == self.key_config.scroll_up { self.previous_connection(1); return Ok(EventState::Consumed); } else if key == self.key_config.scroll_down_multiple_lines { self.next_connection(10); return Ok(EventState::NotConsumed); } else if key == self.key_config.scroll_up_multiple_lines { self.previous_connection(10); return Ok(EventState::Consumed); } else if key == self.key_config.scroll_to_top { self.scroll_to_top(); return Ok(EventState::Consumed); } else if key == self.key_config.scroll_to_bottom { self.scroll_to_bottom(); return Ok(EventState::Consumed); } Ok(EventState::NotConsumed) } }