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@ -1,6 +1,7 @@
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var SP = {};
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var speed = 1.0;
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var minDelay = 0.01;
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SP.Player = function(cols, lines, data, time) {
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this.terminal = new SP.Terminal(cols, lines);
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@ -25,7 +26,7 @@ SP.Player.prototype = {
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this.terminal.restartCursorBlink();
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setTimeout(function() {
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var run = function() {
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var rest = this.interpreter.feed(this.currentData);
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this.terminal.updateDirtyLines();
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var n = timing[1];
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@ -50,8 +51,14 @@ SP.Player.prototype = {
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if (!window.stopped) {
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this.nextFrame();
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}
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}.bind(this);
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}.bind(this), timing[0] * 1000 * (1.0 / speed));
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if (timing[0] > minDelay) {
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setTimeout(run, timing[0] * 1000 * (1.0 / speed));
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} else {
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run();
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}
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}
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}
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