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UWPHook/UWPHook/JoystickSetup.xaml

45 lines
2.7 KiB
XML

<Window x:Class="UWPHook.JoystickSetup"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:materialDesign="http://materialdesigninxaml.net/winfx/xaml/themes"
xmlns:local="clr-namespace:UWPHook"
TextElement.Foreground="{DynamicResource MaterialDesignBody}"
Background="{DynamicResource MaterialDesignPaper}"
TextElement.FontWeight="Medium"
TextElement.FontSize="14"
FontFamily="Segoe UI Light"
mc:Ignorable="d"
Title="JoystickSetup" Height="600" Width="600">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="83*"/>
<RowDefinition Height="486*"/>
</Grid.RowDefinitions>
<materialDesign:ColorZone Padding="16" materialDesign:ShadowAssist.ShadowDepth="Depth2" Mode="PrimaryMid" Height="80"/>
<Grid HorizontalAlignment="Left" Height="466" Margin="10,10,0,0" Grid.Row="1" VerticalAlignment="Top" Width="572">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="572"/>
</Grid.ColumnDefinitions>
<TextBlock HorizontalAlignment="Left" Margin="10,10,0,0" TextWrapping="Wrap" Text="It seems that you don't have a emulated joystick for streamming this game!" VerticalAlignment="Top"/>
<TextBlock HorizontalAlignment="Left" Margin="10,34,0,0" TextWrapping="Wrap" Text="Please, center ALL your axys and follow the instructions bellow to setup for first use" VerticalAlignment="Top"/>
<Grid Margin="0,58,0,0" >
<materialDesign:DialogHost BorderBrush="AliceBlue" BorderThickness="20">
<Border BorderThickness="2" BorderBrush="{DynamicResource PrimaryHueMidBrush}"
MinWidth="256" MinHeight="256" ClipToBounds="True">
<Button HorizontalAlignment="Right" VerticalAlignment="Center"
Command="{Binding OpenSample4DialogCommand}" Margin="0,186,232,186"
>Bind Joystick</Button>
</Border>
</materialDesign:DialogHost>
<!-- Executes a command on DialogsViewModel.cs, which will launch the dialog from code -->
<!--<Button Width="128" Command="{Binding RunDialogCommand}" Content="Bind Joystick" Margin="212,0"/>-->
<!-- Executes a command on DialogsViewModel.cs, which will launch the dialog from code -->
</Grid>
</Grid>
</Grid>
</Window>