mirror of https://github.com/BrianLima/UWPHook
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191 lines
7.6 KiB
C#
191 lines
7.6 KiB
C#
using SharpSteam;
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using System;
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using System.ComponentModel;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Windows;
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using VDFParser;
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using VDFParser.Models;
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namespace UWPHook
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{
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/// <summary>
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/// Interaction logic for GamesWindow.xaml
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/// </summary>
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public partial class GamesWindow : Window
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{
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AppEntryModel Apps;
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BackgroundWorker bwr;
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public GamesWindow()
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{
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InitializeComponent();
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Apps = new AppEntryModel();
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listGames.ItemsSource = Apps.Entries;
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//If null or 1, the app was launched normally
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if (Environment.GetCommandLineArgs() != null)
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{
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//When length is 1, the only argument is the path where the app is installed
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if (Environment.GetCommandLineArgs().Length > 1)
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{
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Launcher();
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}
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}
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}
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private void Launcher()
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{
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this.Title = "UWPHook: Playing a game";
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//Hide the window so the app is launched seamless making UWPHook run in the background without bothering the user
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this.Hide();
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string currentLanguage = CultureInfo.CurrentCulture.ToString();
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try
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{
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//Some apps have their language locked to the UI language of the system, so overriding it might change the language of the game
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//I my self couldn't get this to work on neither Forza Horizon 3 or Halo 5 Forge, @AbGedreht reported it works tho
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if (Properties.Settings.Default.ChangeLanguage && !String.IsNullOrEmpty(Properties.Settings.Default.TargetLanguage))
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{
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ScriptManager.RunScript("Set-WinUILanguageOverride " + Properties.Settings.Default.TargetLanguage);
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}
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//The only other parameter Steam will send is the app AUMID
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AppManager.LaunchUWPApp(Environment.GetCommandLineArgs()[1]);
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//While the current launched app is running, sleep for n seconds and then check again
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while (AppManager.IsRunning())
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{
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Thread.Sleep(Properties.Settings.Default.Seconds * 1000);
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}
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}
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catch (Exception e)
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{
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this.Show();
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MessageBox.Show(e.Message, "UWPHook", MessageBoxButton.OK, MessageBoxImage.Warning);
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}
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finally
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{
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if (Properties.Settings.Default.ChangeLanguage && !String.IsNullOrEmpty(Properties.Settings.Default.TargetLanguage))
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{
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ScriptManager.RunScript("Set - WinUILanguageOverride " + currentLanguage);
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}
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//The user has probably finished using the app, so let's close UWPHook to keep the experience clean
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this.Close();
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}
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}
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private void ExportButton_Click(object sender, RoutedEventArgs e)
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{
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string steam_folder = SteamManager.GetSteamFolder();
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if (!String.IsNullOrEmpty(steam_folder))
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{
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var users = SteamManager.GetUsers(steam_folder);
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var selected_apps = Apps.Entries.Where(app => app.Selected);
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foreach (var user in users)
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{
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VDFEntry[] shortcuts;
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try
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{
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shortcuts = SteamManager.ReadShortcuts(user);
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}
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catch (Exception ex)
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{
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throw new Exception("Error trying to load existing Steam shortcuts." + Environment.NewLine + ex.Message);
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}
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//TODO: Figure out what to do when user has no shortcuts whatsoever
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if (shortcuts != null && shortcuts.Length > 0)
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{
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foreach (var app in selected_apps)
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{
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VDFEntry newApp = new VDFEntry()
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{
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AppName = app.Name,
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Exe = @"""" + System.Reflection.Assembly.GetExecutingAssembly().Location + @""" " + app.Aumid,
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StartDir = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location),
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AllowDesktopConfig = 1,
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Icon = "",
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Index = shortcuts.Length,
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IsHidden = 0,
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OpenVR = 0,
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ShortcutPath = "",
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Tags = new string[0]
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};
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//Resize this array so it fits the new entries
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Array.Resize(ref shortcuts, shortcuts.Length + 1);
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shortcuts[shortcuts.Length - 1] = newApp;
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}
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try
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{
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//Write the file with all the shortcuts
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File.WriteAllBytes(user + @"\\config\\shortcuts.vdf", VDFSerializer.Serialize(shortcuts));
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}
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catch (Exception ex)
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{
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throw new Exception("Error while trying to write your Steam shortcuts" + Environment.NewLine + ex.Message);
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}
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}
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}
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}
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MessageBox.Show("UWPHook", "Your apps were successfuly exported, please restart Steam in order to see your app on it.", MessageBoxButton.OK, MessageBoxImage.Information);
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}
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private void LoadButton_Click(object sender, RoutedEventArgs e)
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{
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bwr = new BackgroundWorker();
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bwr.DoWork += Bwr_DoWork;
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bwr.RunWorkerCompleted += Bwr_RunWorkerCompleted;
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grid.IsEnabled = false;
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progressBar.Visibility = Visibility.Visible;
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bwr.RunWorkerAsync();
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}
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private void Bwr_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
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{
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grid.IsEnabled = true;
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listGames.Columns[2].IsReadOnly = true;
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progressBar.Visibility = Visibility.Collapsed;
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label.Content = "Installed Apps";
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}
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private void Bwr_DoWork(object sender, DoWorkEventArgs e)
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{
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try
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{
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var installedApps = AppManager.GetInstalledApps();
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foreach (var app in installedApps)
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{
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//Remove end lines from the String and split both values, I split the appname and the AUMID using |
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//I hope no apps have that in their name. Ever.
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var valor = app.Replace("\r\n", "").Split('|');
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if (!String.IsNullOrEmpty(valor[0]))
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{
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Application.Current.Dispatcher.BeginInvoke((Action)delegate ()
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{
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Apps.Entries.Add(new AppEntry() { Name = valor[0], Aumid = valor[1], Selected = false });
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});
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}
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}
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}
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catch (Exception ex)
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{
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MessageBox.Show(ex.Message, "UWPHook", MessageBoxButton.OK, MessageBoxImage.Error);
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}
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}
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private void HelpButton_Click(object sender, RoutedEventArgs e)
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{
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SettingsWindow window = new SettingsWindow();
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window.ShowDialog();
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}
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}
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} |