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UWPHook/UWPHook/FullScreenLauncher.xaml.cs

76 lines
2.1 KiB
C#

using MaterialDesignColors;
using MaterialDesignThemes.Wpf;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace UWPHook
{
/// <summary>
/// Interaction logic for FullScreenLauncher.xaml
/// </summary>
public partial class FullScreenLauncher : Window
{
public PaletteHelper pallet;
public FullScreenLauncher()
{
InitializeComponent();
textLaunch.Text = GetLauncherText();
pallet = new PaletteHelper();
BaseTheme darkTheme = BaseTheme.Dark;
var theme = Theme.Create(darkTheme,
SwatchHelper.Lookup[(MaterialDesignColor)PrimaryColor.DeepPurple],
SwatchHelper.Lookup[(MaterialDesignColor)SecondaryColor.Lime]);
pallet.SetTheme(theme);
}
private void Chip2_Click(object sender, RoutedEventArgs e)
{
System.Diagnostics.Process.Start("https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=9YPV3FHEFRAUQ");
}
string GetLauncherText()
{
int n = DateTime.Now.Second;
if (n >= 0 && n <= 10)
{
return "Hold on, i'm making your stream full screen!";
}
else if (n > 10 && n <= 20)
{
return "Waiting Steam in-home Streaming to catch up";
}
else if (n > 20 && n <= 30)
{
return "Starting Stream in a few seconds!";
}
else if (n > 30 && n <= 40)
{
return "Let's get this game started!";
}
else if (n > 40 && n <= 50)
{
return "Don't forget to check for updates at github.com/brianlima";
}
else
{
return "Good game, enjoy!";
}
}
}
}