Adding SharpSteam

UWPTest
Brian Lima 8 years ago
parent d06ef301be
commit 2ecd50509c

@ -5,6 +5,8 @@ VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UWPHook", "UWPHook\UWPHook.csproj", "{AFE09BCF-28A4-48EE-876B-FEF080D04D5F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SharpSteam", "..\SharpSteam\SharpSteam\SharpSteam.csproj", "{D0A686FB-B373-4FBC-A0DD-C3417276A816}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -15,6 +17,10 @@ Global
{AFE09BCF-28A4-48EE-876B-FEF080D04D5F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{AFE09BCF-28A4-48EE-876B-FEF080D04D5F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AFE09BCF-28A4-48EE-876B-FEF080D04D5F}.Release|Any CPU.Build.0 = Release|Any CPU
{D0A686FB-B373-4FBC-A0DD-C3417276A816}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D0A686FB-B373-4FBC-A0DD-C3417276A816}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D0A686FB-B373-4FBC-A0DD-C3417276A816}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D0A686FB-B373-4FBC-A0DD-C3417276A816}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

@ -154,6 +154,12 @@
<ItemGroup>
<EmbeddedResource Include="Resources\GetAUMIDScript.txt" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\SharpSteam\SharpSteam\SharpSteam.csproj">
<Project>{d0a686fb-b373-4fbc-a0dd-c3417276a816}</Project>
<Name>SharpSteam</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

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