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127 lines
4.1 KiB
C++
127 lines
4.1 KiB
C++
#include <game_mode/virtuals/steam_api_virtuals.hpp>
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#include <steam_impl/steam_inventory.hpp>
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VIRTUAL(EResult) ISteamInventory_GetResultStatus(PARAMS(SteamInventoryResult_t resultHandle)) {
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return steam_inventory::GetResultStatus(
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__func__, resultHandle, [&]() {
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GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetResultStatus)
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return ISteamInventory_GetResultStatus_o(ARGS(resultHandle));
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}
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);
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}
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VIRTUAL(bool) ISteamInventory_GetResultItems(
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PARAMS(
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SteamInventoryResult_t resultHandle,
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SteamItemDetails_t* pOutItemsArray,
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uint32_t * punOutItemsArraySize
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)
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) {
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return steam_inventory::GetResultItems(
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__func__, resultHandle, pOutItemsArray, punOutItemsArraySize,
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[&]() {
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GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetResultItems)
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return ISteamInventory_GetResultItems_o(ARGS(resultHandle, pOutItemsArray, punOutItemsArraySize));
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},
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[&](SteamItemDef_t* pItemDefIDs, uint32_t* punItemDefIDsArraySize) {
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GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetItemDefinitionIDs)
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return ISteamInventory_GetItemDefinitionIDs_o(ARGS(pItemDefIDs, punItemDefIDsArraySize));
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}
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);
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}
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VIRTUAL(bool) ISteamInventory_GetResultItemProperty(
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PARAMS(
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SteamInventoryResult_t resultHandle,
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uint32_t unItemIndex,
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const char* pchPropertyName,
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char* pchValueBuffer,
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uint32_t * punValueBufferSizeOut
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)
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) {
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return steam_inventory::GetResultItemProperty(
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__func__, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut, [&]() {
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GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetResultItemProperty)
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return ISteamInventory_GetResultItemProperty_o(
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ARGS(resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut)
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);
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}
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);
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}
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VIRTUAL(bool) ISteamInventory_CheckResultSteamID(
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PARAMS(
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SteamInventoryResult_t resultHandle,
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CSteamID steamIDExpected
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)
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) {
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return steam_inventory::CheckResultSteamID(
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__func__, resultHandle, steamIDExpected, [&]() {
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GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_CheckResultSteamID)
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return ISteamInventory_CheckResultSteamID_o(ARGS(resultHandle, steamIDExpected));
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}
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);
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}
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VIRTUAL(bool) ISteamInventory_GetAllItems(PARAMS(SteamInventoryResult_t* pResultHandle)) {
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return steam_inventory::GetAllItems(
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__func__, pResultHandle, [&]() {
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GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetAllItems)
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return ISteamInventory_GetAllItems_o(ARGS(pResultHandle));
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}
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);
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}
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VIRTUAL(bool) ISteamInventory_GetItemsByID(
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PARAMS(
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SteamInventoryResult_t* pResultHandle,
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const SteamItemInstanceID_t* pInstanceIDs,
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uint32_t unCountInstanceIDs
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)
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) {
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return steam_inventory::GetItemsByID(
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__func__, pResultHandle, pInstanceIDs, unCountInstanceIDs, [&]() {
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GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetItemsByID)
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return ISteamInventory_GetItemsByID_o(ARGS(pResultHandle, pInstanceIDs, unCountInstanceIDs));
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}
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);
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}
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VIRTUAL(bool) ISteamInventory_SerializeResult(
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PARAMS(
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SteamInventoryResult_t resultHandle,
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void* pOutBuffer,
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uint32_t * punOutBufferSize
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)
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) {
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return steam_inventory::SerializeResult(
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__func__, resultHandle, pOutBuffer, punOutBufferSize, [&]() {
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GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_SerializeResult)
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return ISteamInventory_SerializeResult_o(ARGS(resultHandle, pOutBuffer, punOutBufferSize));
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}
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);
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}
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VIRTUAL(bool) ISteamInventory_GetItemDefinitionIDs(
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PARAMS(
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SteamItemDef_t* pItemDefIDs,
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uint32_t * punItemDefIDsArraySize
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)
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) {
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return steam_inventory::GetItemDefinitionIDs(
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__func__, pItemDefIDs, punItemDefIDsArraySize, [&]() {
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GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetItemDefinitionIDs)
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return ISteamInventory_GetItemDefinitionIDs_o(ARGS(pItemDefIDs, punItemDefIDsArraySize));
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}
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);
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}
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