#include #include VIRTUAL(EResult) ISteamInventory_GetResultStatus(PARAMS(SteamInventoryResult_t resultHandle)) { return steam_inventory::GetResultStatus( __func__, resultHandle, [&]() { GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetResultStatus) return ISteamInventory_GetResultStatus_o(ARGS(resultHandle)); } ); } VIRTUAL(bool) ISteamInventory_GetResultItems( PARAMS( SteamInventoryResult_t resultHandle, SteamItemDetails_t* pOutItemsArray, uint32_t * punOutItemsArraySize ) ) { return steam_inventory::GetResultItems( __func__, resultHandle, pOutItemsArray, punOutItemsArraySize, [&]() { GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetResultItems) return ISteamInventory_GetResultItems_o(ARGS(resultHandle, pOutItemsArray, punOutItemsArraySize)); }, [&](SteamItemDef_t* pItemDefIDs, uint32_t* punItemDefIDsArraySize) { GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetItemDefinitionIDs) return ISteamInventory_GetItemDefinitionIDs_o(ARGS(pItemDefIDs, punItemDefIDsArraySize)); } ); } VIRTUAL(bool) ISteamInventory_GetResultItemProperty( PARAMS( SteamInventoryResult_t resultHandle, uint32_t unItemIndex, const char* pchPropertyName, char* pchValueBuffer, uint32_t * punValueBufferSizeOut ) ) { return steam_inventory::GetResultItemProperty( __func__, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut, [&]() { GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetResultItemProperty) return ISteamInventory_GetResultItemProperty_o( ARGS(resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut) ); } ); } VIRTUAL(bool) ISteamInventory_CheckResultSteamID( PARAMS( SteamInventoryResult_t resultHandle, CSteamID steamIDExpected ) ) { return steam_inventory::CheckResultSteamID( __func__, resultHandle, steamIDExpected, [&]() { GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_CheckResultSteamID) return ISteamInventory_CheckResultSteamID_o(ARGS(resultHandle, steamIDExpected)); } ); } VIRTUAL(bool) ISteamInventory_GetAllItems(PARAMS(SteamInventoryResult_t* pResultHandle)) { return steam_inventory::GetAllItems( __func__, pResultHandle, [&]() { GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetAllItems) return ISteamInventory_GetAllItems_o(ARGS(pResultHandle)); } ); } VIRTUAL(bool) ISteamInventory_GetItemsByID( PARAMS( SteamInventoryResult_t* pResultHandle, const SteamItemInstanceID_t* pInstanceIDs, uint32_t unCountInstanceIDs ) ) { return steam_inventory::GetItemsByID( __func__, pResultHandle, pInstanceIDs, unCountInstanceIDs, [&]() { GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetItemsByID) return ISteamInventory_GetItemsByID_o(ARGS(pResultHandle, pInstanceIDs, unCountInstanceIDs)); } ); } VIRTUAL(bool) ISteamInventory_SerializeResult( PARAMS( SteamInventoryResult_t resultHandle, void* pOutBuffer, uint32_t * punOutBufferSize ) ) { return steam_inventory::SerializeResult( __func__, resultHandle, pOutBuffer, punOutBufferSize, [&]() { GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_SerializeResult) return ISteamInventory_SerializeResult_o(ARGS(resultHandle, pOutBuffer, punOutBufferSize)); } ); } VIRTUAL(bool) ISteamInventory_GetItemDefinitionIDs( PARAMS( SteamItemDef_t* pItemDefIDs, uint32_t * punItemDefIDsArraySize ) ) { return steam_inventory::GetItemDefinitionIDs( __func__, pItemDefIDs, punItemDefIDsArraySize, [&]() { GET_ORIGINAL_HOOKED_FUNCTION(ISteamInventory_GetItemDefinitionIDs) return ISteamInventory_GetItemDefinitionIDs_o(ARGS(pItemDefIDs, punItemDefIDsArraySize)); } ); }