Commit Graph

10 Commits (ffe5005c2b27b0d688405ef0d3c33f509b72a717)

Author SHA1 Message Date
bm98 23649da891 Build 62 - first iteration - saved to GIT
- add Strafe Tuning
- get Tuning closer to CIG implementation
- remove Sensitivity
- add Saturation instead
- update flight model to support the above
- lot's of refacturing in that process
- add three 3D scenes
8 years ago
bm98 47fb23f1cf Re-design and update for AC1.0 mapping policies
Can only map to appropriate device type (mixed ones no longer supported)
Can extend an action which then uses addbind in XML (context menu)
Removed Invert per command (no longer supported)
Update options usage and syntax
Changed actionmap version to 1
Persist treeview filter checkboxes in app settings
10 years ago
bm98 13beb20da3 add checkboxes to show Joystick, Gamepad, Kbd and Mapped Only
fix - Blended ones don't reload with proper visual
Change build to 37
10 years ago
bm98 7dc4b37164 First Alpha for Keyboard and Gamepad support (ex Tuning)
New DSsharp dlls V2.6.3 via NuGet
10 years ago
bm98 fbb97157d6 Build 33 - cleanup and bugfix (Null ptr for joystick devices if not mapped)
Doc updated for 2.7
10 years ago
bm98 3aadcbc8e4 First Commit of Joystick Tuning Code 10 years ago
bm98 3653e63a72 issue #12 addressed - added link label to Github
Little GUI layout improvements
10 years ago
bm98 72d6a8c285 issue #1 can load with options to reset,default and grab immediately
issue #2 add load mappings from SC game (Mappings folder)
redone loading of empty or default profiles
10 years ago
bm98 c7dcc36bf4 issue #13 and partly #4 can load from specific defaults
can apply default bindings, prepared for persistence - some have been added
10 years ago
bm98 32594cfca1 Initial upload of V2 10 years ago