Commit Graph

43 Commits

Author SHA1 Message Date
bm98
f9dcefb4fc V 2.36 - BETA Build 72
- support PTU folders for 3.x Alpha series
- maitain PTU backups and files in MyDocuments separate from retail
2018-06-23 17:01:41 +02:00
bm98
ba8c8cff3c V 2.36 - BETA Build 71 (experimental..)
- new feature - window for realtime monitoring of the controls (works also in background)
- add - silently dumps the CSV list along the backup xml file into MyDocuments
- improvement - try to add more usability for the config path setting
2018-02-06 21:13:44 +01:00
bm98
9b45522d63 V 2.35 - BETA Build 69 (ready for test)
- add - GUI translation support (english, german, french so far..)
- add - provide CIG asset texts/translations for actions and maps
  (use Settings to choose - for now only French and German are in but have no translations
   for English not all have a proper text - may not be used in the game ??)
- add - tooltips for profile action names in treeview (enable in Settings)
- add - mouse tuning items (curve, expo, invert)
- improvement - cache CIG assets into the app/Storage folder, reads from p4k file only if those are updated
- fix - window should always be visible on startup now
- internal cleanup - to many to list
2018-01-05 01:54:14 +01:00
bm98
3c7a628795 V 2.35 - BETA Build 69 (ready to test)
- add - provide CIG asset texts/translations for actions and maps
  (use Settings to choose - for now only French and German are in but have no translations
   for English not all have a proper text - may not be used in the game ??)
- add - tooltips for profile action names in treeview (enable in Settings)
- add - mouse tuning items (curve, expo, invert)
- improvement - cache CIG assets into the app/Storage folder, reads from p4k file only if those are updated
- fix - window should always be visible on startup now
- internal cleanup - to many to list
2018-01-04 00:05:35 +01:00
bm98
158349474b V 2.35 - BETA Build 69 (first save only)
- add - provide CIG asset texts for actions and maps
  (use Settings to choose - for now only French and German are in but have no translations
   for English not all have a proper text - may not be used in the game ??)
- improvement - cache CIG assets into the app/Storage folder, reads from p4k file only if those are updated
- internal cleanup - to many to list
2018-01-02 01:45:49 +01:00
bm98
66f3d27771 V 2.34 - BETA Build 68
- improvement - complete rework of XML defaultProfile/mapping parsing
- add - provide CIG mappings from game assets
- update - unclutter GUI, allow more scaling
- internal cleanup - consistent type naming, others
- fix - overwritten profile actions removed in Assignment Tab
- update - doc SCJMapper_QGuide V2.34beta.pdf
2017-12-27 00:03:58 +01:00
bm98
d2d1aa1664 V 2.34 - BETA Build 68
- improvement - complete rework of XML defaultProfile/mapping parsing
2017-12-26 13:53:55 +01:00
bm98
9696eb1752 V 2.33 - Build 67 BETA
- update for SC 3.0.0 Alpha public
- fix - finding SC game folder - may work automatically for 3.0 Alpha else define it in Settings
- add - get the defaultProfile.xml from LIVE\data.p4k file if possible (real game assets)
- improvement - caching def profile once it is read from disk
- removed - old SC path and folder locators (SCJM does not longer work with pre 3.0 game)
- removed - reference to Iconic.Zip DLL (replaced with Zstd)
- update - defaultProfile.xml as last resort from PTU 3.0-695052 (Dec 18, build)

- move and re-group devices etc.
2017-12-24 00:22:30 +01:00
bm98
fd2cacf70e SC Joystick Mapper V 2.30 - Build 64 BETA final
- improved the display of All Mappings
2017-05-19 23:16:43 +02:00
bm98
3e49e70ba9 V 2.30 - BETA Build 64 - RC upload
- improvement - mouse mappings in kbd entries in defaultProfile are collected as mouse now and allowed to map
- improvement - removed some unneeded tree scans - to speed things up
- update - doc SCJMapper_QGuide V2.30beta.pdf
2017-05-15 00:16:34 +02:00
bm98
b5580a7182 V 2.30 - BETA Build 64 - second commit
- add - addbind of Mouse input is possible for Keyboard actions - seems to work somehow in the game...
- fixes and refacturing while encountered...
2017-05-14 19:13:54 +02:00
bm98
b3f9dbbacc V 2.30 - BETA Build 64 - first commit
- add - Tab to show all mappings for the current input (Tabbed with XML other Dump items)
- add - Setting (enabled, disabled -> default) to automatically switch the new tabs - either Input or Dump
- fix - issue with user activations modes while dumping the mapping list
- fix - issue with loading a map with gamepad mappings and the gamepad is not connected
2017-05-14 00:18:55 +02:00
bm98
297e04db03 V 2.29 - BETA Build 63
- add - Calibrate gamepad thumb axes (press ABXY buttons all together and wait 2 sec - should zero all 4 axes)
- fix #56 - exception when entering Tuning
- fix - wrong gamepad action codes (xi1_xi_command instead of xi1_command)
- fix - some more issues with gamepads
- fix - options did not properly update when assigning them to another cmd or clearing the entry
- improvement - Options Dialog selection and deselection of items improved
- improvement - Tuning Dialog selection and deselection of items improved
- improvement - Dump Log: added some more interesting captures from the game log file
- improvement - Win7 / Win10 hidden text/controls with High DPI scaling issues partly resolved
2017-05-06 02:20:42 +02:00
bm98
25d52b62c7 Final V 2.28.0 Build 62 upload
Build with VS 2017 Community (current SP)
addnl fix of an old Joystick Hat issue
Updated docs and some fixes accord. VStudio code analysis
2017-04-28 22:26:49 +02:00
bm98
ffe5005c2b PreRelease Build 62 saved on git
updates of dev tuning for strafe #48
improvement of control and selection #49
fix exception for multiple actionmaps #51
improvement for collapsing the treeview
added Options dialog for all items in one window
some minor fixes/refacturings on the way
2017-04-15 00:33:21 +02:00
bm98
ce5406e073 Build 62.
Complete rework of Options and DevOptions
New dialog for all possible ones
GUI improvement for Mapped Actions
Refactoring of node selection using an Event
2017-01-12 00:13:48 +01:00
bm98
23649da891 Build 62 - first iteration - saved to GIT
- add Strafe Tuning
- get Tuning closer to CIG implementation
- remove Sensitivity
- add Saturation instead
- update flight model to support the above
- lot's of refacturing in that process
- add three 3D scenes
2016-12-30 02:04:21 +01:00
bm98
83ae8be772 Final Update for SC 2.6 alpha
Rename Blend to Disable
Doc update
2016-12-25 17:10:55 +01:00
bm98
651e5cf237 Build 61 - Prepare SC Alpha 2.6
- Refactor actionmap source (from profile now)
- Add Tree Context Menu Collapse,Expand
- Fix ignore actionmap in Settings/Cancel
2016-12-23 16:13:09 +01:00
bm98
d49b0bf934 V 2.25 - BETA Build 59
- fix - an issue in parsing options from imported maps
- add - an option to show the actiontree as CSV list with more/less details (change in Settings)
- improvement - In table view add possibility to Blend All visible unmapped entries
2016-07-01 17:57:58 +02:00
bm98
ac0ca1c208 V 2.23 - BETA Build 57
- update - Using .Net 4.5.2 Now (seems to handle some scaling issues WinForm apps)
- update - Try to find the SC path also as StarCitizen\Live (instead of Public) was mentioned for SC2.2.2 onwards ???
- fix - addbind UNDEF removed when assigned
- improvement - Issue a infobox if the Client folder cannot be found
               (please submit the complete folder structure of your installation as bug report ...)
- add - a table display for mappings
- some internal stuff (namespaces etc)
- update - doc SCJMapper_QGuide V2.23beta.pdf
2016-05-27 17:13:24 +02:00
bm98
513007de83 V 2.22 - BETA Build 56 - short update
- fix - try again to fix Win10 scaling issues for some PCs (hidden assignment area)
- improvement - actions with a profile modifier attached will show underlined in the action tree
- improvement - less offensive gamepad color mark ...
- some internal stuff
2016-03-11 21:30:05 +01:00
bm98
68d72cab6b V 2.21 - BETA Build 55 - Updates for SCA 2.2
- fix #40 added Tab entry in Ctrl. context menu
- fix - try to fix Win10 scaling issues (hidden assignment area)
- fix - profile tree color indication also applied when re-reading defaultProfile
- improvement - enumerates up to 12 devices now (though not tested as I don't have 12 ..)
- add - use of SCA 2.2 provided defaultProfile (new location and format)
- add - indication of the used defaultProfile
- add - built in defaultProfile updated to SCA 2.2
- Doc update
2016-03-06 17:22:16 +01:00
bm98
29ebc857fe V2.18 Build51 2.nd push for preRelease
fixed #36 Ctrl key works now
fix - keyboard command formatting
ActivationMode handling finished
user ActivationMode change indication in mapping tree
partial internal cleanup
doc update
2016-01-03 00:15:26 +01:00
bm98
5d948eb628 V 2.18 Build51 Push
fixed #35 layout works now for Win10
improved - timeout for kbd modifiers
improved - ActivationMode handling
improved - Blending adds multiTap=1
improved - List commands; added Act.Modes
fixed - uses game defaultProfile
update - doc
2016-01-02 01:15:58 +01:00
bm98
44be6e0b57 V2.17- final, final - needed to fix activation mode with a multitap addition ???!!! CIG .... 2015-12-27 23:40:25 +01:00
bm98
ffd8a2d2a4 3rd SC 2.0 Alpha Push
- add ActivationMode handling
- add PTU file usage in Settings
- Prepared JS Modifiers (but SC cannot right now - so it is disabled)
- Some GUI improvements
2015-12-26 23:16:25 +01:00
bm98
2158bcf8b7 SC 2.0 Alpha Update - second push
- more fixings with new maps
- blending and profile import cleanup
- profile import of nested structures
- support of pre SC2.0 map import
- removed global JS or GP blend options in Settings
- removed ignoreversion from Settings
2015-12-22 22:30:57 +01:00
bm98
d1e77e3564 AC Alpha 2.0 Update
first push before testing - internal only
- lots of updates to comply with actual XML formats
- fixed actionmap versions with profile and mapping versions (removed ignoreversion)
- reworked blending
- add full mouse settings
2015-12-22 01:47:23 +01:00
bm98
288533d3a9 BETA 2.13 Build 46 Update for AC 1.1.1 -
update - added new defaultProfile and actionmaps
add - keyboard modifier for joystick
fix - device checkbox applied after Reassign
fix - invert checkbox handling (removed flight invert - see Tuning)
fix - Add CustUI Header and Devices List in any case
2015-04-26 23:14:56 +02:00
bm98
5cf5c6174b BETA 2.12 - Update for joystick CustomizationUIHeader of AC 1.03 (add instance from jsN) 2015-02-28 23:43:52 +01:00
bm98
e209baced6 fixed bugs in deadzone handling, addbind command reading, config file read,
default mapping handling when starting the app
Created 2.11 Build 44 BETA
2015-01-14 00:04:04 +01:00
bm98
3272d48513 V 2.10 - Build 43 - Production
- new feature - added Action Tree context menu for Assign, Clear and Blend
- fix - issue for Js Reassignment if more than one was not yet assigned
- improvement - Right click in Action Tree selects the items (no need to select and then right click anymore)
- doc update
2015-01-04 01:56:04 +01:00
bm98
28b23252c0 Fix of issue for Js Reassignment if more than one was not yet assigned 2015-01-01 20:40:01 +01:00
bm98
30db0e48dc More Update for AC1.0:
add DumpLog - get the AC detected controller config from the latest AC log file
fix Blend and Clear to apply any input kind (assign checks for the right one)
2014-12-22 22:37:32 +01:00
bm98
c0d691b728 more AC 1.0 Updates:
support Invert Option commands
2014-12-22 18:05:21 +01:00
bm98
47fb23f1cf Re-design and update for AC1.0 mapping policies
Can only map to appropriate device type (mixed ones no longer supported)
Can extend an action which then uses addbind in XML (context menu)
Removed Invert per command (no longer supported)
Update options usage and syntax
Changed actionmap version to 1
Persist treeview filter checkboxes in app settings
2014-12-22 01:34:09 +01:00
bm98
4c617f85ab AC 1.0 Update:
change for new option tree and naming
2014-12-20 21:15:45 +01:00
bm98
0640564f6a Update for AC 1.0:
in defaultProfile: recognize also blanks in addition to jsx_reserved / xi_reserved as placeholders for valid action entries
2014-12-20 17:24:17 +01:00
bm98
13beb20da3 add checkboxes to show Joystick, Gamepad, Kbd and Mapped Only
fix - Blended ones don't reload with proper visual
Change build to 37
2014-12-01 00:23:31 +01:00
bm98
94e03d4947 Build updated to 35 2014-11-19 23:59:31 +01:00
bm98
44a37ce10c Second V2.8 - more BETA now
Supports Gamepad Tuning too, cleanup and some refactoring
2014-11-18 23:50:35 +01:00
bm98
7dc4b37164 First Alpha for Keyboard and Gamepad support (ex Tuning)
New DSsharp dlls V2.6.3 via NuGet
2014-11-17 00:36:17 +01:00