- new feature - window for realtime monitoring of the controls (works also in background)
- add - silently dumps the CSV list along the backup xml file into MyDocuments
- improvement - try to add more usability for the config path setting
- add - GUI translation support (english, german, french so far..)
- add - provide CIG asset texts/translations for actions and maps
(use Settings to choose - for now only French and German are in but have no translations
for English not all have a proper text - may not be used in the game ??)
- add - tooltips for profile action names in treeview (enable in Settings)
- add - mouse tuning items (curve, expo, invert)
- improvement - cache CIG assets into the app/Storage folder, reads from p4k file only if those are updated
- fix - window should always be visible on startup now
- internal cleanup - to many to list
- add - provide CIG asset texts/translations for actions and maps
(use Settings to choose - for now only French and German are in but have no translations
for English not all have a proper text - may not be used in the game ??)
- add - tooltips for profile action names in treeview (enable in Settings)
- add - mouse tuning items (curve, expo, invert)
- improvement - cache CIG assets into the app/Storage folder, reads from p4k file only if those are updated
- fix - window should always be visible on startup now
- internal cleanup - to many to list
- add - provide CIG asset texts for actions and maps
(use Settings to choose - for now only French and German are in but have no translations
for English not all have a proper text - may not be used in the game ??)
- improvement - cache CIG assets into the app/Storage folder, reads from p4k file only if those are updated
- internal cleanup - to many to list
- update for SC 3.0.0 Alpha public
- fix - finding SC game folder - may work automatically for 3.0 Alpha else define it in Settings
- add - get the defaultProfile.xml from LIVE\data.p4k file if possible (real game assets)
- improvement - caching def profile once it is read from disk
- removed - old SC path and folder locators (SCJM does not longer work with pre 3.0 game)
- removed - reference to Iconic.Zip DLL (replaced with Zstd)
- update - defaultProfile.xml as last resort from PTU 3.0-695052 (Dec 18, build)
- move and re-group devices etc.
- improvement - mouse mappings in kbd entries in defaultProfile are collected as mouse now and allowed to map
- improvement - removed some unneeded tree scans - to speed things up
- update - doc SCJMapper_QGuide V2.30beta.pdf
- add - Tab to show all mappings for the current input (Tabbed with XML other Dump items)
- add - Setting (enabled, disabled -> default) to automatically switch the new tabs - either Input or Dump
- fix - issue with user activations modes while dumping the mapping list
- fix - issue with loading a map with gamepad mappings and the gamepad is not connected
- add - Calibrate gamepad thumb axes (press ABXY buttons all together and wait 2 sec - should zero all 4 axes)
- fix#56 - exception when entering Tuning
- fix - wrong gamepad action codes (xi1_xi_command instead of xi1_command)
- fix - some more issues with gamepads
- fix - options did not properly update when assigning them to another cmd or clearing the entry
- improvement - Options Dialog selection and deselection of items improved
- improvement - Tuning Dialog selection and deselection of items improved
- improvement - Dump Log: added some more interesting captures from the game log file
- improvement - Win7 / Win10 hidden text/controls with High DPI scaling issues partly resolved
updates of dev tuning for strafe #48
improvement of control and selection #49
fix exception for multiple actionmaps #51
improvement for collapsing the treeview
added Options dialog for all items in one window
some minor fixes/refacturings on the way
Complete rework of Options and DevOptions
New dialog for all possible ones
GUI improvement for Mapped Actions
Refactoring of node selection using an Event
- add Strafe Tuning
- get Tuning closer to CIG implementation
- remove Sensitivity
- add Saturation instead
- update flight model to support the above
- lot's of refacturing in that process
- add three 3D scenes
- fix - an issue in parsing options from imported maps
- add - an option to show the actiontree as CSV list with more/less details (change in Settings)
- improvement - In table view add possibility to Blend All visible unmapped entries
- update - Using .Net 4.5.2 Now (seems to handle some scaling issues WinForm apps)
- update - Try to find the SC path also as StarCitizen\Live (instead of Public) was mentioned for SC2.2.2 onwards ???
- fix - addbind UNDEF removed when assigned
- improvement - Issue a infobox if the Client folder cannot be found
(please submit the complete folder structure of your installation as bug report ...)
- add - a table display for mappings
- some internal stuff (namespaces etc)
- update - doc SCJMapper_QGuide V2.23beta.pdf
- fix - try again to fix Win10 scaling issues for some PCs (hidden assignment area)
- improvement - actions with a profile modifier attached will show underlined in the action tree
- improvement - less offensive gamepad color mark ...
- some internal stuff
- fix#40 added Tab entry in Ctrl. context menu
- fix - try to fix Win10 scaling issues (hidden assignment area)
- fix - profile tree color indication also applied when re-reading defaultProfile
- improvement - enumerates up to 12 devices now (though not tested as I don't have 12 ..)
- add - use of SCA 2.2 provided defaultProfile (new location and format)
- add - indication of the used defaultProfile
- add - built in defaultProfile updated to SCA 2.2
- Doc update
fixed#36 Ctrl key works now
fix - keyboard command formatting
ActivationMode handling finished
user ActivationMode change indication in mapping tree
partial internal cleanup
doc update
- add ActivationMode handling
- add PTU file usage in Settings
- Prepared JS Modifiers (but SC cannot right now - so it is disabled)
- Some GUI improvements
- more fixings with new maps
- blending and profile import cleanup
- profile import of nested structures
- support of pre SC2.0 map import
- removed global JS or GP blend options in Settings
- removed ignoreversion from Settings
first push before testing - internal only
- lots of updates to comply with actual XML formats
- fixed actionmap versions with profile and mapping versions (removed ignoreversion)
- reworked blending
- add full mouse settings
update - added new defaultProfile and actionmaps
add - keyboard modifier for joystick
fix - device checkbox applied after Reassign
fix - invert checkbox handling (removed flight invert - see Tuning)
fix - Add CustUI Header and Devices List in any case
- new feature - added Action Tree context menu for Assign, Clear and Blend
- fix - issue for Js Reassignment if more than one was not yet assigned
- improvement - Right click in Action Tree selects the items (no need to select and then right click anymore)
- doc update
add DumpLog - get the AC detected controller config from the latest AC log file
fix Blend and Clear to apply any input kind (assign checks for the right one)
Can only map to appropriate device type (mixed ones no longer supported)
Can extend an action which then uses addbind in XML (context menu)
Removed Invert per command (no longer supported)
Update options usage and syntax
Changed actionmap version to 1
Persist treeview filter checkboxes in app settings