.. |
ai
|
(svn r24542) -Feature: Allow AI/GS script developers to break the execution of their scripts using ScriptController::Break
|
12 years ago |
game
|
(svn r24664) -Codechange: Add script to generate enums in script_window.hpp
|
12 years ago |
template
|
(svn r24664) -Codechange: Add script to generate enums in script_window.hpp
|
12 years ago |
Doxyfile_AI
|
(svn r23374) -Add: Doxygen files for the NoAI API (Yexo)
|
13 years ago |
Doxyfile_Game
|
(svn r23610) -Add: Doxygen files for NoGo API (Yexo)
|
13 years ago |
ai_changelog.hpp
|
(svn r24658) -Merge: release documentation updates from 1.2
|
12 years ago |
doxygen_filter.awk
|
(svn r23650) -Fix: wrong functions were filtered for AI/GameScript doxygen documentation
|
13 years ago |
doxygen_filter.sh
|
(svn r23610) -Add: Doxygen files for NoGo API (Yexo)
|
13 years ago |
game_changelog.hpp
|
(svn r24658) -Merge: release documentation updates from 1.2
|
12 years ago |
generate_widget.awk
|
(svn r24664) -Codechange: Add script to generate enums in script_window.hpp
|
12 years ago |
generate_widget.sh
|
(svn r24664) -Codechange: Add script to generate enums in script_window.hpp
|
12 years ago |
script_accounting.cpp
|
…
|
|
script_accounting.hpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_admin.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
script_admin.hpp
|
(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
|
13 years ago |
script_airport.cpp
|
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
|
13 years ago |
script_airport.hpp
|
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
|
13 years ago |
script_base.cpp
|
(svn r24531) -Fix: Max script chance was too big.
|
12 years ago |
script_base.hpp
|
(svn r24531) -Fix: Max script chance was too big.
|
12 years ago |
script_basestation.cpp
|
(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
|
13 years ago |
script_basestation.hpp
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
13 years ago |
script_bridge.cpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_bridge.hpp
|
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
|
13 years ago |
script_bridgelist.cpp
|
…
|
|
script_bridgelist.hpp
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
13 years ago |
script_cargo.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
script_cargo.hpp
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
13 years ago |
script_cargolist.cpp
|
…
|
|
script_cargolist.hpp
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
13 years ago |
script_cargomonitor.cpp
|
(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies.
|
12 years ago |
script_cargomonitor.hpp
|
(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies.
|
12 years ago |
script_company.cpp
|
(svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says
|
13 years ago |
script_company.hpp
|
(svn r24327) -Doc: [Script] Improve documentation of ScriptCompany::GetQuarterlyIncome/Expenses().
|
13 years ago |
script_companymode.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
script_companymode.hpp
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
script_controller.cpp
|
(svn r24575) -Add: ScriptController::Break() now also pauses the game (and not only the script)
|
12 years ago |
script_controller.hpp
|
(svn r24574) -Change: remove undocumented return value of ScriptController::Break()
|
12 years ago |
script_date.cpp
|
(svn r23619) -Add: ScriptDate::GetSystemTime, to get the seconds since 1 Jan 1970 of the real system (GameScript only)
|
13 years ago |
script_date.hpp
|
(svn r23619) -Add: ScriptDate::GetSystemTime, to get the seconds since 1 Jan 1970 of the real system (GameScript only)
|
13 years ago |
script_depotlist.cpp
|
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
|
13 years ago |
script_depotlist.hpp
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
13 years ago |
script_engine.cpp
|
(svn r24492) -Add: [NoGo] Useful behaviour for GSEngine::IsValidEngine and GSEngine::IsBuildable when outside GSCompanyMode scope.
|
12 years ago |
script_engine.hpp
|
(svn r24584) -Doc: [Script] Improve API documentation.
|
12 years ago |
script_enginelist.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
script_enginelist.hpp
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
13 years ago |
script_error.cpp
|
…
|
|
script_error.hpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_event.cpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_event.hpp
|
(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
|
13 years ago |
script_event_types.cpp
|
(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
|
13 years ago |
script_event_types.hpp
|
(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
|
13 years ago |
script_execmode.cpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_execmode.hpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_game.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
script_game.hpp
|
(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
|
13 years ago |
script_gamesettings.cpp
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
13 years ago |
script_gamesettings.hpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_goal.cpp
|
(svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options
|
13 years ago |
script_goal.hpp
|
(svn r24395) -Doc: Fixed argument references in @param descriptions.
|
12 years ago |
script_group.cpp
|
(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
|
13 years ago |
script_group.hpp
|
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
|
13 years ago |
script_grouplist.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
script_grouplist.hpp
|
(svn r23370) -Add: support @api tag in API header files, to select which API should receive the defined classes and functions
|
13 years ago |
script_industry.cpp
|
(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
|
13 years ago |
script_industry.hpp
|
(svn r23614) -Add: more API functions exposed to NoGo (part 1)
|
13 years ago |
script_industrylist.cpp
|
…
|
|
script_industrylist.hpp
|
(svn r23614) -Add: more API functions exposed to NoGo (part 1)
|
13 years ago |
script_industrytype.cpp
|
(svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor
|
12 years ago |
script_industrytype.hpp
|
(svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor
|
12 years ago |
script_industrytypelist.cpp
|
…
|
|
script_industrytypelist.hpp
|
(svn r23614) -Add: more API functions exposed to NoGo (part 1)
|
13 years ago |
script_info_docs.hpp
|
(svn r24441) -Update: Version number to 1.3 in some more files.
|
12 years ago |
script_infrastructure.cpp
|
(svn r23931) -Change: Scale infrastructure cost of rail tracks by the total number of all tracks and not independently for each rail type.
|
13 years ago |
script_infrastructure.hpp
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
13 years ago |
script_list.cpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_list.hpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_log.cpp
|
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
|
13 years ago |
script_log.hpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_map.cpp
|
…
|
|
script_map.hpp
|
(svn r23614) -Add: more API functions exposed to NoGo (part 1)
|
13 years ago |
script_marine.cpp
|
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
|
13 years ago |
script_marine.hpp
|
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
|
13 years ago |
script_news.cpp
|
(svn r23927) -Fix [FS#5056]: 32bpp animated blitter was optimised a bit too far regarding not needing to update the colour mapping when (re)initialising the palette
|
13 years ago |
script_news.hpp
|
(svn r24286) -Add: [GS] Some more GSNews::NewsItem::NewsTypes.
|
13 years ago |
script_object.cpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_object.hpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_order.cpp
|
(svn r24353) -Fix [FS#5215] (r23506): [NoAI] A TileIndex isn't a station id, so don't use it as one.
|
12 years ago |
script_order.hpp
|
(svn r24584) -Doc: [Script] Improve API documentation.
|
12 years ago |
script_rail.cpp
|
(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
|
13 years ago |
script_rail.hpp
|
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
|
13 years ago |
script_railtypelist.cpp
|
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
|
13 years ago |
script_railtypelist.hpp
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
13 years ago |
script_road.cpp
|
(svn r24628) -Fix: Document and enforce precondition start != end for ScriptRoad::RemoveRoad and ScriptRoad::RemoveRoadFull
|
12 years ago |
script_road.hpp
|
(svn r24628) -Fix: Document and enforce precondition start != end for ScriptRoad::RemoveRoad and ScriptRoad::RemoveRoadFull
|
12 years ago |
script_sign.cpp
|
(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
|
13 years ago |
script_sign.hpp
|
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
|
13 years ago |
script_signlist.cpp
|
…
|
|
script_signlist.hpp
|
(svn r23614) -Add: more API functions exposed to NoGo (part 1)
|
13 years ago |
script_station.cpp
|
(svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan)
|
13 years ago |
script_station.hpp
|
(svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan)
|
13 years ago |
script_stationlist.cpp
|
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
|
13 years ago |
script_stationlist.hpp
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
13 years ago |
script_subsidy.cpp
|
(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)
|
13 years ago |
script_subsidy.hpp
|
(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)
|
13 years ago |
script_subsidylist.cpp
|
…
|
|
script_subsidylist.hpp
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
13 years ago |
script_testmode.cpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_testmode.hpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_text.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
script_text.hpp
|
(svn r24535) -Doc: Two additions, lots of small spelling fixes, and some Doxygen improvements.
|
12 years ago |
script_tile.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
script_tile.hpp
|
(svn r24584) -Doc: [Script] Improve API documentation.
|
12 years ago |
script_tilelist.cpp
|
…
|
|
script_tilelist.hpp
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
13 years ago |
script_town.cpp
|
(svn r24302) -Fix: [Script] ScriptTown::GetGrowthRate() returned wrong values after usage of SetGrowthRate().
|
13 years ago |
script_town.hpp
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
13 years ago |
script_townlist.cpp
|
…
|
|
script_townlist.hpp
|
(svn r23614) -Add: more API functions exposed to NoGo (part 1)
|
13 years ago |
script_tunnel.cpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_tunnel.hpp
|
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
|
13 years ago |
script_types.hpp
|
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
|
13 years ago |
script_vehicle.cpp
|
(svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked.
|
12 years ago |
script_vehicle.hpp
|
(svn r24584) -Doc: [Script] Improve API documentation.
|
12 years ago |
script_vehiclelist.cpp
|
(svn r23941) -Add: support for clang
|
13 years ago |
script_vehiclelist.hpp
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
13 years ago |
script_viewport.cpp
|
(svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only)
|
13 years ago |
script_viewport.hpp
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
13 years ago |
script_waypoint.cpp
|
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
|
13 years ago |
script_waypoint.hpp
|
(svn r23770) -Fix: compilation with GCC 4.7
|
13 years ago |
script_waypointlist.cpp
|
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
|
13 years ago |
script_waypointlist.hpp
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
13 years ago |
script_window.cpp
|
(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only)
|
13 years ago |
script_window.hpp
|
(svn r24665) -Doc [FS#5353]: [Script] Add note about the compatibility aspects of the enums in ScriptWindow.
|
12 years ago |
squirrel_export.awk
|
(svn r24288) -Fix: squirrel_export should match stuff like 'virtual', 'static' and 'const' only as whole words.
|
13 years ago |
squirrel_export.sh
|
(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable
|
13 years ago |