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OpenTTD-patches/src/network
rubidium42 f1dfa661a1 Codechange: [Network] Use std::string for NetworkGameInfo 3 years ago
..
core Codechange: [Network] Use std::string for NetworkGameInfo 3 years ago
CMakeLists.txt Add: introduce CMake for project management 4 years ago
network.cpp Codechange: [Network] Use std::string for NetworkGameInfo 3 years ago
network.h Cleanup: Removed SVN headers 5 years ago
network_admin.cpp Codechange: move all NetworkGameInfo related functions to a single file 3 years ago
network_admin.h Codechange: [Network] replace _realtime_tick with std::chrono 3 years ago
network_base.h Codechange: move all NetworkGameInfo related functions to a single file 3 years ago
network_chat_gui.cpp Fix: [MinGW] Set minimum OS version to Windows XP (#9135) 3 years ago
network_client.cpp Codechange: use connection_string in favour of NetworkAddress (#9197) 3 years ago
network_client.h Codechange: use connection_string in favour of NetworkAddress (#9197) 3 years ago
network_command.cpp Codechange: rename sound ids to make more sense. (#8701) 3 years ago
network_content.cpp Codechange: use connection_string in favour of NetworkAddress (#9197) 3 years ago
network_content.h Codechange: [Network] replace _realtime_tick with std::chrono 3 years ago
network_content_gui.cpp Codechange: merge duplicated logic to scroll in lists by key into a single function 3 years ago
network_content_gui.h Cleanup: Removed SVN headers 5 years ago
network_func.h Codechange: [Network] Move connection string parsing away from C-strings 3 years ago
network_gamelist.cpp Codechange: [Network] Use std::string for NetworkGameInfo 3 years ago
network_gamelist.h Codechange: [Network] Use new/delete instead of calloc/free for NetworkGameList 3 years ago
network_gui.cpp Codechange: [Network] Use std::string for NetworkGameInfo 3 years ago
network_gui.h Change: no longer use UDP when entering the lobby of a server 3 years ago
network_internal.h Codechange: [Network] Move connection string parsing away from C-strings 3 years ago
network_server.cpp Change: [Network] Update server's NetworkServerGameInfo only when needed 3 years ago
network_server.h Add: ability to retrieve game info from server over TCP 3 years ago
network_type.h Codechange: move all NetworkGameInfo related functions to a single file 3 years ago
network_udp.cpp Codechange: [Network] Use std::string for NetworkGameInfo 3 years ago
network_udp.h Codechange: use connection_string in favour of NetworkAddress (#9197) 3 years ago