OpenTTD-patches/table
2005-03-09 19:42:37 +00:00
..
ai_rail.h (svn r1589) Adapt the AI to a slight behavior change of CmdBuildSignals() introduced in r1585 2005-01-22 18:46:30 +00:00
animcursors.h
autorail.h (svn r1571) Feature: Visually enhanced autorail placing 2005-01-19 20:55:23 +00:00
bridge_land.h
build_industry.h (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 2005-01-06 11:39:00 +00:00
clear_land.h
currency.h (svn r1233) Fixed several currency issues. Now currencies should work correctly again. 2004-12-22 19:48:27 +00:00
engines.h (svn r1444) -Fix: fixed weight for double-head trains (and with that the acceleration) 2005-01-09 14:45:19 +00:00
files.h (svn r1489) -Fix: You fix a GCC warning, you get a MSVC warning.. now fixed both 2005-01-12 16:33:33 +00:00
genland.h (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 2005-01-06 11:39:00 +00:00
industry_land.h
landscape_const.h
landscape_sprite.h
namegen.h (svn r1977) Typedef some enums and struct plus some minor style changes 2005-03-09 19:42:37 +00:00
palettes.h (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version 2004-12-12 20:36:24 +00:00
road_land.h (svn r1902) Replace some casts with proper typing 2005-02-22 15:39:45 +00:00
roadveh.h
sprites.h (svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for functions and miscellaneous improvements 2005-02-14 20:34:31 +00:00
station_land.h (svn r1402) Trim trailing whitespace 2005-01-06 18:45:28 +00:00
town_land.h
track_land.h (svn r1903) Replace some casts and macro magic with proper typing, similar to r1902 2005-02-22 18:27:57 +00:00
train_cmd.h
tree_land.h
tunnel_land.h
unmovable_land.h
water_land.h (svn r1903) Replace some casts and macro magic with proper typing, similar to r1902 2005-02-22 18:27:57 +00:00