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OpenTTD-patches/src/saveload
dP 452e1e3328 Codechange #8258: Remove unused town cargo caches from the savegame 4 years ago
..
CMakeLists.txt Add: introduce CMake for project management 4 years ago
afterload.cpp Change #8159: Remove now unused town cargo caches without bumping the savegame version 4 years ago
ai_sl.cpp Cleanup: Removed SVN headers 5 years ago
airport_sl.cpp Cleanup: Removed SVN headers 5 years ago
animated_tile_sl.cpp Cleanup: Removed SVN headers 5 years ago
autoreplace_sl.cpp Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops 5 years ago
cargomonitor_sl.cpp Cleanup: Removed SVN headers 5 years ago
cargopacket_sl.cpp Codechange: Replace vehicle related FOR_ALL with range-based for loops 5 years ago
cheat_sl.cpp Cleanup: Removed SVN headers 5 years ago
company_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
depot_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
economy_sl.cpp Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops 5 years ago
engine_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
game_sl.cpp Codechange: Store GS lang texts in std::strings. 4 years ago
gamelog_sl.cpp Cleanup: Removed SVN headers 5 years ago
goal_sl.cpp Codechange: Replace FOR_ALL_GOALS with range-based for loops 5 years ago
group_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
industry_sl.cpp Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops 5 years ago
labelmaps_sl.cpp Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end. 5 years ago
linkgraph_sl.cpp Codechange: Replace linkgraph related FOR_ALL with range-based for loops 5 years ago
map_sl.cpp Cleanup: Removed SVN headers 5 years ago
misc_sl.cpp Codechange: Spell 'Viewport' consistently 4 years ago
newgrf_sl.cpp Cleanup: Removed SVN headers 5 years ago
newgrf_sl.h Cleanup: Removed SVN headers 5 years ago
object_sl.cpp Codechange: Replace FOR_ALL_OBJECTS with range-based for loops 5 years ago
oldloader.cpp Cleanup: Removed SVN headers 5 years ago
oldloader.h Cleanup: Removed SVN headers 5 years ago
oldloader_sl.cpp Fix #8011, f5381798: Dock tile in TTD savegame was only 2 bytes 4 years ago
order_sl.cpp Fix 63ccb36e: Incorrect string type for OrderBackup::name save/load 4 years ago
saveload.cpp Codechange: Move SlSkipBytes to saveload.h 4 years ago
saveload.h Codechange #8258: Remove unused town cargo caches from the savegame 4 years ago
saveload_filter.h Cleanup: Removed SVN headers 5 years ago
saveload_internal.h Codechange: Use std::string for most of the user-settable custom names. 4 years ago
signs_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
station_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
storage_sl.cpp Codechange: Replace FOR_ALL_STORAGES with range-based for loops 5 years ago
story_sl.cpp Codechange: Replace story related FOR_ALL with range-based for loops 5 years ago
strings_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
subsidy_sl.cpp Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops 5 years ago
town_sl.cpp Codechange #8258: Remove unused town cargo caches from the savegame 4 years ago
vehicle_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
waypoint_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago