OpenTTD-patches/table
2006-06-14 11:05:30 +00:00
..
ai_rail.h
animcursors.h
autorail.h
bridge_land.h (svn r4430) - NewGRF: Use the bridge's sprite layout for drawing high pillars. This fixes newgrf's high-bridge pillars drawing. Also remove the now obsolete _bridge_poles_table which was already integrated into the bridge sprite tables 2006-04-15 16:07:00 +00:00
build_industry.h (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions. 2006-05-20 16:46:37 +00:00
clear_land.h
elrail_data.h (svn r5136) Fix various style bugs: 2006-06-05 18:10:43 +00:00
engines.h (svn r5262) Add symbolic names for the aircraft subtypes. not perfect, but better than raw numbers 2006-06-14 11:05:30 +00:00
files.h
genland.h
industry_land.h (svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures toguether. 2006-04-24 21:10:56 +00:00
landscape_const.h (svn r4564) CodeChange : Constify the sprites of _cargo_types_base_values 2006-04-24 17:32:09 +00:00
landscape_sprite.h
namegen.h (svn r4639) -Feature: Turkish town names (jnmbk) 2006-05-01 09:25:23 +00:00
palettes.h
road_land.h
roadveh.h
sprites.h (svn r5155) - Remove the bridge branch merge (revision r5070) 2006-06-07 19:35:21 +00:00
station_land.h (svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas) 2006-01-26 19:06:16 +00:00
town_land.h (svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures toguether. 2006-04-24 21:10:56 +00:00
track_land.h (svn r4384) -Codechange: rail drawing code 2006-04-12 12:50:40 +00:00
train_cmd.h
tree_land.h (svn r3564) Several smaller changes: 2006-02-06 09:18:04 +00:00
unmovable_land.h (svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures toguether. 2006-04-24 21:10:56 +00:00
water_land.h