OpenTTD-patches/src/script
2011-12-19 20:56:42 +00:00
..
api (svn r23610) -Add: Doxygen files for NoGo API (Yexo) 2011-12-19 20:56:42 +00:00
script_config.cpp (svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig 2011-11-29 23:26:35 +00:00
script_config.hpp (svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig 2011-11-29 23:26:35 +00:00
script_fatalerror.hpp (svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to its own file) 2011-11-29 23:21:13 +00:00
script_info_dummy.cpp (svn r23366) -Codechange: move most of the Dummy code to script/, unifying it 2011-11-29 23:26:52 +00:00
script_info.cpp (svn r23365) -Codechange: move constants to a single place, to avoid duplication (and in time, different values) 2011-11-29 23:26:44 +00:00
script_info.hpp (svn r23365) -Codechange: move constants to a single place, to avoid duplication (and in time, different values) 2011-11-29 23:26:44 +00:00
script_instance.cpp (svn r23387) -Fix: move ai.script_max_opcode_till_suspend to script.script_max_opcode_till_suspend 2011-12-01 12:04:22 +00:00
script_instance.hpp (svn r23368) -Codechange: move FindLibrary down a few layers, so there is no layer violation anymore 2011-11-29 23:27:08 +00:00
script_scanner.cpp (svn r23386) -Fix: debug script related events to 'script' (removes 'ai') 2011-12-01 12:04:10 +00:00
script_scanner.hpp (svn r23363) -Documentation: document a tiny bit better what is in variables 2011-11-29 23:21:59 +00:00
script_storage.hpp (svn r23515) -Cleanup: Remove unused ScriptObject::GetNewTunnelEndtile() and relatives. 2011-12-14 20:13:18 +00:00
script_suspend.hpp (svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances 2011-11-29 23:21:33 +00:00
squirrel_class.hpp (svn r23350) -Add: support different ScriptTypes in the helper functions for GetClassName (Rubidium) 2011-11-29 22:23:33 +00:00
squirrel_helper_type.hpp
squirrel_helper.hpp (svn r23597) -Codechange: fix up squirrel export script a bit 2011-12-19 20:44:31 +00:00
squirrel_std.cpp (svn r23293) -Codechange: make LoadScript/LoadFile non-static 2011-11-23 13:37:48 +00:00
squirrel_std.hpp
squirrel.cpp (svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory 2011-12-19 20:54:37 +00:00
squirrel.hpp (svn r23604) -Add: initial support for GameScripts 2011-12-19 20:50:54 +00:00