OpenTTD-patches/src/blitter
2014-01-13 18:03:35 +00:00
..
8bpp_base.cpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
8bpp_base.hpp (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) 2011-12-08 19:37:33 +00:00
8bpp_optimized.cpp (svn r25820) -Codechange: More const-ness. 2013-10-06 19:38:36 +00:00
8bpp_optimized.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
8bpp_simple.cpp (svn r26103) -Fix: prevent odd overflows due to integer promotion 2013-11-25 13:06:33 +00:00
8bpp_simple.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
32bpp_anim_sse4.cpp (svn r26253) -Codechange: remove margin limitation to preserve block type (MJP) 2014-01-13 18:03:35 +00:00
32bpp_anim_sse4.hpp (svn r26221) -Codechange: normalize constant names in anim-sse4 with the others (MJP) 2014-01-03 17:55:40 +00:00
32bpp_anim.cpp (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 2012-04-10 20:16:51 +00:00
32bpp_anim.hpp (svn r26214) -Add: specialised animated SSE4 blitter (MJP) 2014-01-02 23:52:13 +00:00
32bpp_base.cpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
32bpp_base.hpp (svn r24610) -Change: [NewGRF] Set the reference brightness of 32bpp mask recolouring to 128. 2012-10-17 20:21:43 +00:00
32bpp_optimized.cpp (svn r25820) -Codechange: More const-ness. 2013-10-06 19:38:36 +00:00
32bpp_optimized.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
32bpp_simple.cpp (svn r26103) -Fix: prevent odd overflows due to integer promotion 2013-11-25 13:06:33 +00:00
32bpp_simple.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
32bpp_sse2.cpp (svn r26253) -Codechange: remove margin limitation to preserve block type (MJP) 2014-01-13 18:03:35 +00:00
32bpp_sse2.hpp (svn r26250) -Codechange: deduplicate darkening (e.g. shadow) code (MJP) 2014-01-13 17:58:58 +00:00
32bpp_sse4.cpp (svn r26253) -Codechange: remove margin limitation to preserve block type (MJP) 2014-01-13 18:03:35 +00:00
32bpp_sse4.hpp (svn r26249) -Codechange: simplify/cleanup ALPHA_BLEND macro (MJP) 2014-01-13 17:57:30 +00:00
32bpp_ssse3.cpp (svn r26253) -Codechange: remove margin limitation to preserve block type (MJP) 2014-01-13 18:03:35 +00:00
32bpp_ssse3.hpp (svn r26249) -Codechange: simplify/cleanup ALPHA_BLEND macro (MJP) 2014-01-13 17:57:30 +00:00
base.cpp (svn r25911) -Add: Support for drawing dashed lines. 2013-10-23 19:41:20 +00:00
base.hpp (svn r25911) -Add: Support for drawing dashed lines. 2013-10-23 19:41:20 +00:00
factory.hpp (svn r26215) -Codechange: rework code so one can test if a blitter factory exists before attempting trying to instantiate an instance 2014-01-03 08:29:07 +00:00
null.cpp (svn r25820) -Codechange: More const-ness. 2013-10-06 19:38:36 +00:00
null.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00