.. |
8bpp_base.cpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
8bpp_base.hpp
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(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL)
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2011-12-08 19:37:33 +00:00 |
8bpp_optimized.cpp
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(svn r25820) -Codechange: More const-ness.
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2013-10-06 19:38:36 +00:00 |
8bpp_optimized.hpp
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(svn r26209) -Codechange: remove some template magic and simplify some code
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2014-01-02 22:41:58 +00:00 |
8bpp_simple.cpp
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(svn r26103) -Fix: prevent odd overflows due to integer promotion
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2013-11-25 13:06:33 +00:00 |
8bpp_simple.hpp
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(svn r26209) -Codechange: remove some template magic and simplify some code
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2014-01-02 22:41:58 +00:00 |
32bpp_anim_sse4.cpp
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(svn r26253) -Codechange: remove margin limitation to preserve block type (MJP)
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2014-01-13 18:03:35 +00:00 |
32bpp_anim_sse4.hpp
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(svn r26221) -Codechange: normalize constant names in anim-sse4 with the others (MJP)
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2014-01-03 17:55:40 +00:00 |
32bpp_anim.cpp
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(svn r24111) -Codechange: use Colour more instead of manually bitstuffing
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2012-04-10 20:16:51 +00:00 |
32bpp_anim.hpp
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(svn r26214) -Add: specialised animated SSE4 blitter (MJP)
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2014-01-02 23:52:13 +00:00 |
32bpp_base.cpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
32bpp_base.hpp
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(svn r24610) -Change: [NewGRF] Set the reference brightness of 32bpp mask recolouring to 128.
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2012-10-17 20:21:43 +00:00 |
32bpp_optimized.cpp
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(svn r25820) -Codechange: More const-ness.
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2013-10-06 19:38:36 +00:00 |
32bpp_optimized.hpp
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(svn r26209) -Codechange: remove some template magic and simplify some code
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2014-01-02 22:41:58 +00:00 |
32bpp_simple.cpp
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(svn r26103) -Fix: prevent odd overflows due to integer promotion
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2013-11-25 13:06:33 +00:00 |
32bpp_simple.hpp
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(svn r26209) -Codechange: remove some template magic and simplify some code
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2014-01-02 22:41:58 +00:00 |
32bpp_sse2.cpp
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(svn r26253) -Codechange: remove margin limitation to preserve block type (MJP)
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2014-01-13 18:03:35 +00:00 |
32bpp_sse2.hpp
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(svn r26250) -Codechange: deduplicate darkening (e.g. shadow) code (MJP)
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2014-01-13 17:58:58 +00:00 |
32bpp_sse4.cpp
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(svn r26253) -Codechange: remove margin limitation to preserve block type (MJP)
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2014-01-13 18:03:35 +00:00 |
32bpp_sse4.hpp
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(svn r26249) -Codechange: simplify/cleanup ALPHA_BLEND macro (MJP)
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2014-01-13 17:57:30 +00:00 |
32bpp_ssse3.cpp
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(svn r26253) -Codechange: remove margin limitation to preserve block type (MJP)
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2014-01-13 18:03:35 +00:00 |
32bpp_ssse3.hpp
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(svn r26249) -Codechange: simplify/cleanup ALPHA_BLEND macro (MJP)
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2014-01-13 17:57:30 +00:00 |
base.cpp
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(svn r25911) -Add: Support for drawing dashed lines.
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2013-10-23 19:41:20 +00:00 |
base.hpp
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(svn r25911) -Add: Support for drawing dashed lines.
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2013-10-23 19:41:20 +00:00 |
factory.hpp
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(svn r26215) -Codechange: rework code so one can test if a blitter factory exists before attempting trying to instantiate an instance
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2014-01-03 08:29:07 +00:00 |
null.cpp
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(svn r25820) -Codechange: More const-ness.
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2013-10-06 19:38:36 +00:00 |
null.hpp
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(svn r26209) -Codechange: remove some template magic and simplify some code
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2014-01-02 22:41:58 +00:00 |