OpenTTD-patches/src/video
2021-02-20 21:14:44 +01:00
..
cocoa Fix: [OSX] Don't wait on the event loop for drawing. 2021-02-20 21:14:44 +01:00
allegro_v.cpp Codechange: deduplicate tick-handlers of all video drivers 2021-02-20 17:08:44 +01:00
allegro_v.h Codechange: be consistent in what CheckPaletteAnim() does and when it is called 2021-02-20 17:08:44 +01:00
CMakeLists.txt Codechange: deduplicate tick-handlers of all video drivers 2021-02-20 17:08:44 +01:00
dedicated_v.cpp Codechange: deduplicate tick-handlers of all video drivers 2021-02-20 17:08:44 +01:00
dedicated_v.h
null_v.cpp Add: draw the screen at a steady pace, also during fast-forward 2021-02-19 10:43:15 +01:00
null_v.h
sdl2_v.cpp Codechange: Use C++-ism for zeroing. 2021-02-20 21:14:44 +01:00
sdl2_v.h Codechange: deduplicate tick-handlers of all video drivers 2021-02-20 17:08:44 +01:00
sdl_v.cpp Remove: [SDL] SDL 1.3 never happened, so remove all the special code for it 2021-02-20 17:08:44 +01:00
sdl_v.h Codechange: be consistent in what CheckPaletteAnim() does and when it is called 2021-02-20 17:08:44 +01:00
video_driver.cpp Codechange: deduplicate tick-handlers of all video drivers 2021-02-20 17:08:44 +01:00
video_driver.hpp Codechange: deduplicate tick-handlers of all video drivers 2021-02-20 17:08:44 +01:00
win32_v.cpp Codechange: Use C++-ism for zeroing. 2021-02-20 21:14:44 +01:00
win32_v.h Codechange: be consistent in what CheckPaletteAnim() does and when it is called 2021-02-20 17:08:44 +01:00