OpenTTD-patches/src/saveload
2009-06-23 09:52:26 +00:00
..
afterload.cpp (svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing. 2009-06-13 12:03:37 +00:00
ai_sl.cpp (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible 2009-06-10 22:05:01 +00:00
animated_tile_sl.cpp
autoreplace_sl.cpp
cargopacket_sl.cpp
cheat_sl.cpp
company_sl.cpp (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible 2009-06-10 22:05:01 +00:00
depot_sl.cpp
economy_sl.cpp
engine_sl.cpp (svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. 2009-06-17 17:13:30 +00:00
gamelog_sl.cpp
group_sl.cpp
industry_sl.cpp
labelmaps_sl.cpp
map_sl.cpp
misc_sl.cpp
newgrf_sl.cpp
oldloader_sl.cpp (svn r16632) -Codechange: rename Town::flags12 to Town::flags 2009-06-23 09:52:26 +00:00
oldloader.cpp (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
oldloader.h
order_sl.cpp
saveload_internal.h
saveload.cpp (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 2009-05-26 21:59:49 +00:00
saveload.h
signs_sl.cpp
station_sl.cpp
strings_sl.cpp
subsidy_sl.cpp (svn r16403) -Codechange: move code related to subsidies to separate file 2009-05-23 15:46:00 +00:00
town_sl.cpp (svn r16632) -Codechange: rename Town::flags12 to Town::flags 2009-06-23 09:52:26 +00:00
vehicle_sl.cpp (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 2009-06-06 16:54:22 +00:00
waypoint_sl.cpp