mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-10-31 15:20:10 +00:00
5ae74ecf8e
# Conflicts: # src/articulated_vehicles.cpp # src/articulated_vehicles.h # src/autoreplace_cmd.cpp # src/build_vehicle_gui.cpp # src/company_gui.cpp # src/core/format.hpp # src/genworld_gui.cpp # src/gfx.cpp # src/group_gui.cpp # src/linkgraph/linkgraph_gui.cpp # src/misc/endian_buffer.hpp # src/music/music_driver.hpp # src/newgrf_gui.cpp # src/rail_cmd.cpp # src/road_gui.cpp # src/settings_type.h # src/strgen/strgen.cpp # src/strings.cpp # src/timetable_cmd.cpp # src/town.h # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehicle_gui_base.h # src/widget.cpp # src/widgets/dropdown.cpp # src/widgets/road_widget.h
260 lines
9.9 KiB
CMake
260 lines
9.9 KiB
CMake
include(GNUInstallDirs)
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# If requested, use FHS layout; otherwise fall back to a flat layout.
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if(OPTION_INSTALL_FHS)
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set(BINARY_DESTINATION_DIR "${CMAKE_INSTALL_BINDIR}")
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set(DATA_DESTINATION_DIR "${CMAKE_INSTALL_DATADIR}/${BINARY_NAME}")
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set(DOCS_DESTINATION_DIR "${CMAKE_INSTALL_DOCDIR}")
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set(MAN_DESTINATION_DIR "${CMAKE_INSTALL_MANDIR}")
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else()
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if(APPLE)
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set(BINARY_DESTINATION_DIR "../MacOS")
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else()
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set(BINARY_DESTINATION_DIR ".")
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endif()
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set(DATA_DESTINATION_DIR ".")
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set(DOCS_DESTINATION_DIR ".")
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set(MAN_DESTINATION_DIR ".")
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endif()
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install(TARGETS openttd
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RUNTIME
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DESTINATION ${BINARY_DESTINATION_DIR}
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COMPONENT Runtime
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)
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install(DIRECTORY
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${CMAKE_BINARY_DIR}/lang
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${CMAKE_BINARY_DIR}/baseset
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${CMAKE_BINARY_DIR}/ai
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${CMAKE_BINARY_DIR}/game
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${CMAKE_SOURCE_DIR}/bin/scripts
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DESTINATION ${DATA_DESTINATION_DIR}
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COMPONENT language_files
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REGEX "ai/[^\.]+$" EXCLUDE # Ignore subdirs in ai dir
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)
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install(FILES
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${CMAKE_SOURCE_DIR}/COPYING.md
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${CMAKE_SOURCE_DIR}/README.md
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${CMAKE_SOURCE_DIR}/CREDITS.md
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${CMAKE_SOURCE_DIR}/CONTRIBUTING.md
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${CMAKE_SOURCE_DIR}/changelog.txt
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${CMAKE_SOURCE_DIR}/known-bugs.txt
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${CMAKE_SOURCE_DIR}/jgrpp-changelog.md
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DESTINATION ${DOCS_DESTINATION_DIR}
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COMPONENT docs)
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install(FILES
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${CMAKE_SOURCE_DIR}/docs/admin_network.md
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${CMAKE_SOURCE_DIR}/docs/debugging_desyncs.md
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${CMAKE_SOURCE_DIR}/docs/desync.md
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${CMAKE_SOURCE_DIR}/docs/directory_structure.md
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${CMAKE_SOURCE_DIR}/docs/eints.md
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${CMAKE_SOURCE_DIR}/docs/game_coordinator.md
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${CMAKE_SOURCE_DIR}/docs/linkgraph.md
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${CMAKE_SOURCE_DIR}/docs/logging_and_performance_metrics.md
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${CMAKE_SOURCE_DIR}/docs/multiplayer.md
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${CMAKE_SOURCE_DIR}/docs/savegame_format.md
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${CMAKE_SOURCE_DIR}/docs/symbol_server.md
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${CMAKE_SOURCE_DIR}/docs/obg_format.txt
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${CMAKE_SOURCE_DIR}/docs/obm_format.txt
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${CMAKE_SOURCE_DIR}/docs/obs_format.txt
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DESTINATION ${DOCS_DESTINATION_DIR}/docs
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COMPONENT docs)
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# A Linux manual only makes sense when using FHS. Otherwise it is a very odd
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# file with little context to what it is.
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if(OPTION_INSTALL_FHS)
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set(MAN_SOURCE_FILE ${CMAKE_SOURCE_DIR}/docs/openttd.6)
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set(MAN_BINARY_FILE ${CMAKE_BINARY_DIR}/docs/${BINARY_NAME}.6)
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install(CODE
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"
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execute_process(COMMAND ${CMAKE_COMMAND} -E copy ${MAN_SOURCE_FILE} ${MAN_BINARY_FILE})
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execute_process(COMMAND gzip -9 -n -f ${MAN_BINARY_FILE})
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"
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COMPONENT manual)
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install(FILES
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${MAN_BINARY_FILE}.gz
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DESTINATION ${MAN_DESTINATION_DIR}/man6
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COMPONENT manual)
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endif()
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if(UNIX AND NOT APPLE)
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install(DIRECTORY
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${CMAKE_BINARY_DIR}/media/icons
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${CMAKE_BINARY_DIR}/media/pixmaps
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DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}
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COMPONENT media)
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install(FILES
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${CMAKE_BINARY_DIR}/media/${BINARY_NAME}.desktop
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DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications
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COMPONENT menu)
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endif()
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if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
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set(ARCHITECTURE "amd64")
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else()
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string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" ARCHITECTURE)
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endif()
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# Windows is a bit more annoying to detect; using the size of void pointer
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# seems to be the most robust.
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if(WIN32)
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# Check if the MSVC platform has been defined
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if ("$ENV{Platform}" STREQUAL "arm64")
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set(ARCHITECTURE "arm64")
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else()
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(ARCHITECTURE "win64")
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else()
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set(ARCHITECTURE "win32")
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endif()
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endif()
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endif()
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if(APPLE AND CMAKE_OSX_ARCHITECTURES)
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string(TOLOWER "${CMAKE_OSX_ARCHITECTURES}" ARCHITECTURE)
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endif()
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set(CPACK_SYSTEM_NAME "${ARCHITECTURE}")
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set(CPACK_PACKAGE_NAME "openttd")
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set(CPACK_PACKAGE_VENDOR "OpenTTD (JGRPP)")
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set(CPACK_PACKAGE_DESCRIPTION "OpenTTD (JGRPP)")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "OpenTTD (JGRPP)")
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set(CPACK_PACKAGE_HOMEPAGE_URL "https://github.com/JGRennison/OpenTTD-patches")
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set(CPACK_PACKAGE_CONTACT "https://github.com/JGRennison/OpenTTD-patches")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "OpenTTD-JGRPP")
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set(CPACK_PACKAGE_CHECKSUM "SHA256")
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if((APPLE OR WIN32) AND EXISTS ${PANDOC_EXECUTABLE})
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execute_process(COMMAND ${PANDOC_EXECUTABLE} "${CMAKE_SOURCE_DIR}/COPYING.md" -s -o "${CMAKE_BINARY_DIR}/COPYING.rtf")
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_BINARY_DIR}/COPYING.rtf")
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else()
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING.md")
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endif()
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set(CPACK_RESOURCE_FILE_README "${CMAKE_SOURCE_DIR}/README.md")
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set(CPACK_MONOLITHIC_INSTALL YES)
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set(CPACK_PACKAGE_EXECUTABLES "openttd;OpenTTD")
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set(CPACK_STRIP_FILES NO)
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set(CPACK_OUTPUT_FILE_PREFIX "bundles")
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if(APPLE)
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set(CPACK_GENERATOR "Bundle")
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include(PackageBundle)
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if (APPLE_UNIVERSAL_PACKAGE)
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set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-macos-universal")
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else()
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set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-macos-${CPACK_SYSTEM_NAME}")
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endif()
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elseif(WIN32)
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set(CPACK_GENERATOR "ZIP")
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if(OPTION_USE_NSIS)
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list(APPEND CPACK_GENERATOR "NSIS")
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include(PackageNSIS)
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endif()
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set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-windows-${CPACK_SYSTEM_NAME}")
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if(WINDOWS_CERTIFICATE_COMMON_NAME)
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add_custom_command(TARGET openttd
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POST_BUILD
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COMMAND "${CMAKE_SOURCE_DIR}/os/windows/sign.bat" "$<TARGET_FILE:openttd>" "${WINDOWS_CERTIFICATE_COMMON_NAME}"
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)
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endif()
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elseif(UNIX)
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# With FHS, we can create deb/rpm/... Without it, they would be horribly broken
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# and not work. The other way around is also true; with FHS they are not
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# usable, and only flat formats work.
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if(OPTION_PACKAGE_DEPENDENCIES)
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set(CPACK_GENERATOR "TXZ")
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set(PLATFORM "generic")
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elseif(NOT OPTION_INSTALL_FHS)
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set(CPACK_GENERATOR "TXZ")
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set(PLATFORM "unknown")
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else()
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find_program(LSB_RELEASE_EXEC lsb_release)
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execute_process(COMMAND ${LSB_RELEASE_EXEC} -is
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OUTPUT_VARIABLE LSB_RELEASE_ID
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OUTPUT_STRIP_TRAILING_WHITESPACE
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)
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if(LSB_RELEASE_ID)
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if(LSB_RELEASE_ID STREQUAL "Ubuntu" OR LSB_RELEASE_ID STREQUAL "Debian" OR LSB_RELEASE_ID STREQUAL "Linuxmint")
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execute_process(COMMAND ${LSB_RELEASE_EXEC} -cs
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OUTPUT_VARIABLE LSB_RELEASE_CODENAME
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OUTPUT_STRIP_TRAILING_WHITESPACE
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)
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string(TOLOWER "${LSB_RELEASE_ID}-${LSB_RELEASE_CODENAME}" PLATFORM)
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set(CPACK_GENERATOR "DEB")
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include(PackageDeb)
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elseif(LSB_RELEASE_ID STREQUAL "Fedora")
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set(PLATFORM "fedora")
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set(CPACK_GENERATOR "RPM")
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include(PackageRPM)
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else()
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set(UNSUPPORTED_PLATFORM_NAME "LSB-based Linux distribution '${LSB_RELEASE_ID}'")
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endif()
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elseif(EXISTS "/etc/os-release")
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file(STRINGS "/etc/os-release" OS_RELEASE_CONTENTS REGEX "^ID=")
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string(REGEX MATCH "ID=(.*)" _ ${OS_RELEASE_CONTENTS})
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set(DISTRO_ID ${CMAKE_MATCH_1})
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if(DISTRO_ID STREQUAL "arch")
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set(PLATFORM "arch")
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set(CPACK_GENERATOR "TXZ")
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elseif(DISTRO_ID STREQUAL "fedora" OR DISTRO_ID STREQUAL "rhel")
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set(PLATFORM "fedora")
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set(CPACK_GENERATOR "RPM")
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include(PackageRPM)
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else()
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set(UNSUPPORTED_PLATFORM_NAME "Linux distribution '${DISTRO_ID}' from /etc/os-release")
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endif()
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else()
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set(UNSUPPORTED_PLATFORM_NAME "Linux distribution")
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endif()
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if(NOT PLATFORM)
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set(PLATFORM "generic")
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set(CPACK_GENERATOR "TXZ")
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message(WARNING "Unknown ${UNSUPPORTED_PLATFORM_NAME} found for packaging; can only pack to a txz. Please consider creating a Pull Request to add support for this distribution.")
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endif()
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endif()
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set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-linux-${PLATFORM}-${CPACK_SYSTEM_NAME}")
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else()
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message(FATAL_ERROR "Unknown OS found for packaging; please consider creating a Pull Request to add support for this OS.")
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endif()
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include(CPack)
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if(OPTION_PACKAGE_DEPENDENCIES)
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# Install all dependencies we can resolve, with the exception of ones that
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# every Linux machine should have. This should make this build as generic
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# as possible, where it runs on any machine with the same or newer libc
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# than the one this is compiled with.
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# We copy these libraries into lib/ folder, so they can be found on game
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# startup. See comment in root CMakeLists.txt for how this works exactly.
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install(CODE [[
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file(GET_RUNTIME_DEPENDENCIES
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RESOLVED_DEPENDENCIES_VAR DEPENDENCIES
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UNRESOLVED_DEPENDENCIES_VAR UNRESOLVED_DEPENDENCIES
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EXECUTABLES openttd
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POST_EXCLUDE_REGEXES "ld-linux|libc.so|libdl.so|libm.so|libgcc_s.so|libpthread.so|librt.so|libstdc...so")
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file(INSTALL
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DESTINATION "${CMAKE_INSTALL_PREFIX}/lib"
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FILES ${DEPENDENCIES}
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FOLLOW_SYMLINK_CHAIN)
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# This should not be possible, but error out when a dependency cannot
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# be resolved.
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list(LENGTH UNRESOLVED_DEPENDENCIES UNRESOLVED_LENGTH)
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if(${UNRESOLVED_LENGTH} GREATER 0)
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message(FATAL_ERROR "Unresolved dependencies: ${UNRESOLVED_DEPENDENCIES}")
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endif()
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]])
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endif()
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