mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-02 09:40:35 +00:00
99 lines
2.0 KiB
C
99 lines
2.0 KiB
C
#include "stdafx.h"
|
|
|
|
#include <stdarg.h>
|
|
|
|
#include "openttd.h"
|
|
#include "sprite.h"
|
|
|
|
|
|
SpriteGroup *EvalDeterministicSpriteGroup(DeterministicSpriteGroup *dsg, int value)
|
|
{
|
|
int i;
|
|
|
|
value >>= dsg->shift_num; // This should bring us to the byte range.
|
|
value &= dsg->and_mask;
|
|
|
|
if (dsg->operation != DSG_OP_NONE)
|
|
value += (signed char) dsg->add_val;
|
|
|
|
switch (dsg->operation) {
|
|
case DSG_OP_DIV:
|
|
value /= (signed char) dsg->divmod_val;
|
|
break;
|
|
case DSG_OP_MOD:
|
|
value %= (signed char) dsg->divmod_val;
|
|
break;
|
|
case DSG_OP_NONE:
|
|
break;
|
|
}
|
|
|
|
for (i = 0; i < dsg->num_ranges; i++) {
|
|
DeterministicSpriteGroupRange *range = &dsg->ranges[i];
|
|
|
|
if (range->low <= value && value <= range->high)
|
|
return &range->group;
|
|
}
|
|
|
|
return dsg->default_group;
|
|
}
|
|
|
|
int GetDeterministicSpriteValue(byte var)
|
|
{
|
|
switch (var) {
|
|
case 0x00:
|
|
return _date;
|
|
case 0x01:
|
|
return _cur_year;
|
|
case 0x02:
|
|
return _cur_month;
|
|
case 0x03:
|
|
return _opt.landscape;
|
|
case 0x09:
|
|
return _date_fract;
|
|
case 0x0A:
|
|
return _tick_counter;
|
|
case 0x0C:
|
|
/* If we got here, it means there was no callback or
|
|
* callbacks aren't supported on our callpath. */
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
SpriteGroup *EvalRandomizedSpriteGroup(RandomizedSpriteGroup *rsg, byte random_bits)
|
|
{
|
|
byte mask;
|
|
byte index;
|
|
|
|
/* Noone likes mangling with bits, but you don't get around it here.
|
|
* Sorry. --pasky */
|
|
// rsg->num_groups is always power of 2
|
|
mask = (rsg->num_groups - 1) << rsg->lowest_randbit;
|
|
index = (random_bits & mask) >> rsg->lowest_randbit;
|
|
assert(index < rsg->num_groups);
|
|
return &rsg->groups[index];
|
|
}
|
|
|
|
byte RandomizedSpriteGroupTriggeredBits(RandomizedSpriteGroup *rsg,
|
|
byte triggers, byte *waiting_triggers)
|
|
{
|
|
byte match = rsg->triggers & (*waiting_triggers | triggers);
|
|
bool res;
|
|
|
|
if (rsg->cmp_mode == RSG_CMP_ANY) {
|
|
res = (match != 0);
|
|
} else { /* RSG_CMP_ALL */
|
|
res = (match == rsg->triggers);
|
|
}
|
|
|
|
if (!res) {
|
|
*waiting_triggers |= triggers;
|
|
return 0;
|
|
}
|
|
|
|
*waiting_triggers &= ~match;
|
|
|
|
return (rsg->num_groups - 1) << rsg->lowest_randbit;
|
|
}
|