mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-10-31 15:20:10 +00:00
132 lines
3.6 KiB
C
132 lines
3.6 KiB
C
/* $Id$ */
|
|
|
|
#ifndef GFX_H
|
|
#define GFX_H
|
|
|
|
typedef byte Pixel;
|
|
|
|
typedef struct ColorList {
|
|
byte unk0, unk1, unk2;
|
|
byte window_color_1a, window_color_1b;
|
|
byte window_color_bga, window_color_bgb;
|
|
byte window_color_2;
|
|
} ColorList;
|
|
|
|
struct DrawPixelInfo {
|
|
Pixel *dst_ptr;
|
|
int left, top, width, height;
|
|
int pitch;
|
|
uint16 zoom;
|
|
};
|
|
|
|
|
|
typedef struct CursorVars {
|
|
Point pos, size, offs, delta;
|
|
Point draw_pos, draw_size;
|
|
CursorID sprite;
|
|
|
|
int wheel; // mouse wheel movement
|
|
const CursorID *animate_list, *animate_cur;
|
|
uint animate_timeout;
|
|
|
|
bool visible;
|
|
bool dirty;
|
|
bool fix_at;
|
|
} CursorVars;
|
|
|
|
|
|
void RedrawScreenRect(int left, int top, int right, int bottom);
|
|
void GfxScroll(int left, int top, int width, int height, int xo, int yo);
|
|
|
|
|
|
// XXX doesn't really belong here, but the only
|
|
// consumers always use it in conjunction with DoDrawString()
|
|
#define UPARROW "\x80"
|
|
#define DOWNARROW "\xAA"
|
|
|
|
|
|
int DrawStringCentered(int x, int y, StringID str, uint16 color);
|
|
int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 color);
|
|
int DoDrawStringCentered(int x, int y, const char *str, uint16 color);
|
|
|
|
int DrawString(int x, int y, StringID str, uint16 color);
|
|
int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw);
|
|
|
|
int DoDrawString(const char *string, int x, int y, uint16 color);
|
|
int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw);
|
|
|
|
void DrawStringCenterUnderline(int x, int y, StringID str, uint16 color);
|
|
void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uint16 color);
|
|
|
|
void DrawStringRightAligned(int x, int y, StringID str, uint16 color);
|
|
void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, uint maxw);
|
|
|
|
void GfxFillRect(int left, int top, int right, int bottom, int color);
|
|
void GfxDrawLine(int left, int top, int right, int bottom, int color);
|
|
void DrawFrameRect(int left, int top, int right, int bottom, int color, int flags);
|
|
uint16 GetDrawStringPlayerColor(PlayerID player);
|
|
|
|
int GetStringWidth(const char *str);
|
|
void LoadStringWidthTable(void);
|
|
void DrawStringMultiCenter(int x, int y, StringID str, int maxw);
|
|
void DrawStringMultiLine(int x, int y, StringID str, int maxw);
|
|
void DrawDirtyBlocks(void);
|
|
void SetDirtyBlocks(int left, int top, int right, int bottom);
|
|
void MarkWholeScreenDirty(void);
|
|
|
|
void GfxInitPalettes(void);
|
|
|
|
bool FillDrawPixelInfo(DrawPixelInfo* n, const DrawPixelInfo* o, int left, int top, int width, int height);
|
|
|
|
/* window.c */
|
|
void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
|
|
|
|
void SetMouseCursor(uint cursor);
|
|
void SetAnimatedMouseCursor(const CursorID *table);
|
|
void CursorTick(void);
|
|
void DrawMouseCursor(void);
|
|
void ScreenSizeChanged(void);
|
|
void UndrawMouseCursor(void);
|
|
bool ChangeResInGame(int w, int h);
|
|
void SortResolutions(int count);
|
|
void ToggleFullScreen(bool fs);
|
|
|
|
/* gfx.c */
|
|
#define ASCII_LETTERSTART 32
|
|
VARDEF int _stringwidth_base;
|
|
VARDEF byte _stringwidth_table[0x2A0];
|
|
static inline byte GetCharacterWidth(uint key)
|
|
{
|
|
assert(key >= ASCII_LETTERSTART && key - ASCII_LETTERSTART < lengthof(_stringwidth_table));
|
|
return _stringwidth_table[key - ASCII_LETTERSTART];
|
|
}
|
|
|
|
VARDEF DrawPixelInfo _screen;
|
|
VARDEF DrawPixelInfo *_cur_dpi;
|
|
VARDEF ColorList _color_list[16];
|
|
VARDEF CursorVars _cursor;
|
|
|
|
VARDEF int _pal_first_dirty;
|
|
VARDEF int _pal_last_dirty;
|
|
|
|
VARDEF bool _use_dos_palette;
|
|
|
|
typedef struct Colour {
|
|
byte r;
|
|
byte g;
|
|
byte b;
|
|
} Colour;
|
|
|
|
extern Colour _cur_palette[256];
|
|
|
|
|
|
typedef enum StringColorFlags {
|
|
IS_PALETTE_COLOR = 0x100, // color value is already a real palette color index, not an index of a StringColor
|
|
} StringColorFlags;
|
|
|
|
#ifdef _DEBUG
|
|
extern bool _dbg_screen_rect;
|
|
#endif
|
|
|
|
#endif /* GFX_H */
|