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ai_rail.h
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(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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2005-10-22 06:39:32 +00:00 |
animcursors.h
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(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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2005-07-24 15:56:31 +00:00 |
autorail.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
bridge_land.h
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(svn r3118) Name 3 palette modifiers properly (belugas)
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2005-11-02 13:06:07 +00:00 |
build_industry.h
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(svn r3135) Use symbolic names in the tables, which hold the information about accepted goods of industry tiles, instead of magic numbers
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2005-11-04 16:12:48 +00:00 |
clear_land.h
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(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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2005-10-22 06:39:32 +00:00 |
engines.h
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(svn r3181) -Bracing
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2005-11-14 19:48:04 +00:00 |
files.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
genland.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
industry_land.h
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(svn r3195) Use bitfields instead of explicit shifting/masking
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2005-11-16 11:55:06 +00:00 |
landscape_const.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
landscape_sprite.h
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(svn r3125) Symbolic names for skiping sprites and the end of the sprite list
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2005-11-03 15:25:45 +00:00 |
namegen.h
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(svn r2957) - Feature: [ 1263280 ] Danish town names (fey_dk)
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2005-09-16 10:37:21 +00:00 |
palettes.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
road_land.h
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(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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2005-07-24 15:56:31 +00:00 |
roadveh.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
sprites.h
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(svn r3181) -Bracing
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2005-11-14 19:48:04 +00:00 |
station_land.h
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(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums
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2005-10-31 10:23:58 +00:00 |
town_land.h
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(svn r3118) Name 3 palette modifiers properly (belugas)
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2005-11-02 13:06:07 +00:00 |
track_land.h
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(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums
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2005-10-31 10:23:58 +00:00 |
train_cmd.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
tree_land.h
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(svn r3196) Use structs instead of magic offsets into arrays
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2005-11-16 12:01:46 +00:00 |
unmovable_land.h
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(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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2005-07-24 15:56:31 +00:00 |
water_land.h
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(svn r2781) Fix some of the issues with variables in .h files.
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2005-08-01 16:31:19 +00:00 |