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OpenTTD-patches/src/saveload
frosch 0d03c1ff85 (svn r24182) -Fix [FS#5169-ish]: The population of a town was computed incorrectly for overridden houses when loading a game. 13 years ago
..
afterload.cpp (svn r24134) -Add: Configurable limits for tree planting. 13 years ago
ai_sl.cpp (svn r24033) -Fix: reset "is random" status of temporary variable during saveload as it's not always written to when loading an AI which means it'd be taking the is random setting of another AI. 13 years ago
airport_sl.cpp
animated_tile_sl.cpp
autoreplace_sl.cpp (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 13 years ago
cargopacket_sl.cpp
cheat_sl.cpp
company_sl.cpp (svn r24134) -Add: Configurable limits for tree planting. 13 years ago
depot_sl.cpp
economy_sl.cpp
engine_sl.cpp
game_sl.cpp
gamelog_sl.cpp
goal_sl.cpp
group_sl.cpp
industry_sl.cpp
labelmaps_sl.cpp
map_sl.cpp
misc_sl.cpp
newgrf_sl.cpp
newgrf_sl.h
object_sl.cpp
oldloader.cpp
oldloader.h
oldloader_sl.cpp
order_sl.cpp (svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles. 13 years ago
saveload.cpp (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 13 years ago
saveload.h
saveload_filter.h
saveload_internal.h
signs_sl.cpp
station_sl.cpp
storage_sl.cpp
strings_sl.cpp
subsidy_sl.cpp
town_sl.cpp (svn r24182) -Fix [FS#5169-ish]: The population of a town was computed incorrectly for overridden houses when loading a game. 13 years ago
vehicle_sl.cpp (svn r23973) -Fix (r23947): Also save the maximum travel speed for the current vehicle order. 13 years ago
waypoint_sl.cpp (svn r24166) -Codechange: Turn NewGRFClass::Get(Tid, uint) and GetCount(Tid) into non-static members GetSpec(uint) and GetSpecCount(). 13 years ago