OpenTTD-patches/table
matthijs a2dec6c32a (svn r1751) - Feature: New PathFinder (NPF).
- Supports trains, road vehicles and ships.
	- Uses A* pathfinding (same codebase as the new ai).
	- Currently unlimited search depth, so might perform badly on large maps/networks (especially ships).
	- Will always find a route if there is one.
	- Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values).
	- With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again.
- Feature: Disabling 90 degree turns for trains and ships.
	- Requires NPF to be enabled.
	- Ships and trains can no longer make weird 90 degree turns on tile borders.
- Codechange: Removed table/directions.h.
	- table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location?
- Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault.
- Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64.
- Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED.
- Codechange: Moved TileAddWrap() to map.[ch] 
- Add TileIndexDiffCByDir(), TileIndexDiffCByDir(). 
- Codechange: Moved IsTrainStationTile() to station.h
- Add: IsRoadStationTile() and GetRoadStationDir().
2005-01-31 11:23:10 +00:00
..
ai_rail.h (svn r1589) Adapt the AI to a slight behavior change of CmdBuildSignals() introduced in r1585 2005-01-22 18:46:30 +00:00
animcursors.h
autorail.h (svn r1571) Feature: Visually enhanced autorail placing 2005-01-19 20:55:23 +00:00
bridge_land.h
build_industry.h (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 2005-01-06 11:39:00 +00:00
clear_land.h
currency.h
engines.h (svn r1444) -Fix: fixed weight for double-head trains (and with that the acceleration) 2005-01-09 14:45:19 +00:00
files.h (svn r1489) -Fix: You fix a GCC warning, you get a MSVC warning.. now fixed both 2005-01-12 16:33:33 +00:00
genland.h (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 2005-01-06 11:39:00 +00:00
industry_land.h
landscape_const.h
landscape_sprite.h
namegen.h (svn r1531) -Feature: [1039061] Swiss town-names (vulvulune) 2005-01-15 21:41:49 +00:00
palettes.h
road_land.h
roadveh.h
sprites.h (svn r1571) Feature: Visually enhanced autorail placing 2005-01-19 20:55:23 +00:00
station_land.h (svn r1402) Trim trailing whitespace 2005-01-06 18:45:28 +00:00
town_land.h
track_land.h
train_cmd.h
tree_land.h
tunnel_land.h
unmovable_land.h
water_land.h