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OpenTTD-patches/src/saveload
Patric Stout 13a5264438 Fix: store the recent new game_creation settings in savegames
This allows us to later on see what someone did, and makes sure
that "restart" command still knows how the game was created.
3 years ago
..
CMakeLists.txt Add: introduce CMake for project management 4 years ago
afterload.cpp Change: rename setting "max_heightlevel" to "map_height_limit" 3 years ago
ai_sl.cpp Cleanup: Removed SVN headers 5 years ago
airport_sl.cpp Cleanup: Removed SVN headers 5 years ago
animated_tile_sl.cpp Cleanup: Removed SVN headers 5 years ago
autoreplace_sl.cpp Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops 5 years ago
cargomonitor_sl.cpp Cleanup: Removed SVN headers 5 years ago
cargopacket_sl.cpp Codechange: Replace vehicle related FOR_ALL with range-based for loops 5 years ago
cheat_sl.cpp Cleanup: Removed SVN headers 5 years ago
company_sl.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 3 years ago
depot_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
economy_sl.cpp Cleanup: Remove save-only autolength flag from economy chunk handlers 4 years ago
engine_sl.cpp Codechange: Make use of the improved C++17 emplace_back function. 4 years ago
game_sl.cpp Codechange: Store GS lang texts in std::strings. 4 years ago
gamelog_sl.cpp Codechange: Replace assert_compile macro with static_assert 4 years ago
goal_sl.cpp Codechange: Replace FOR_ALL_GOALS with range-based for loops 5 years ago
group_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
industry_sl.cpp Feature: Allow GameScripts to add additional text to Industry view window 3 years ago
labelmaps_sl.cpp Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end. 4 years ago
linkgraph_sl.cpp Codechange: Don't use cpp_offsetof in the save/load code. 3 years ago
map_sl.cpp Cleanup: Removed SVN headers 5 years ago
misc_sl.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 3 years ago
newgrf_sl.cpp Cleanup: Removed SVN headers 5 years ago
newgrf_sl.h Cleanup: Removed SVN headers 5 years ago
object_sl.cpp Codechange: Replace FOR_ALL_OBJECTS with range-based for loops 5 years ago
oldloader.cpp Codechange: Don't use cpp_offsetof in the TTO/TTD savegame loader. 3 years ago
oldloader.h Codechange: Don't use cpp_offsetof in the TTO/TTD savegame loader. 3 years ago
oldloader_sl.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 3 years ago
order_sl.cpp Fix 63ccb36e: Incorrect string type for OrderBackup::name save/load 4 years ago
saveload.cpp Add: settings to limit your fast-forward game speed 3 years ago
saveload.h Fix: store the recent new game_creation settings in savegames 3 years ago
saveload_filter.h Cleanup: Removed SVN headers 5 years ago
saveload_internal.h Codechange: Use std::string for most of the user-settable custom names. 4 years ago
signs_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
station_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
storage_sl.cpp Codechange: Replace FOR_ALL_STORAGES with range-based for loops 5 years ago
story_sl.cpp Codechange: Replace story related FOR_ALL with range-based for loops 5 years ago
strings_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 4 years ago
subsidy_sl.cpp Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops 5 years ago
town_sl.cpp Codechange #8258: Remove unused town cargo caches from the savegame 4 years ago
vehicle_sl.cpp Fix #8589, 653e7fa548: Motion counter is NewGRF-visible but not saved, leading to desyncs. (#8591) 3 years ago
waypoint_sl.cpp Codechange: Make use of the improved C++17 emplace_back function. 4 years ago