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ai
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(svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry.
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2012-09-08 12:14:00 +00:00 |
game
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(svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry.
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2012-09-08 12:14:00 +00:00 |
template
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(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies.
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2012-07-15 17:11:14 +00:00 |
ai_changelog.hpp
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(svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry.
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2012-09-08 12:14:00 +00:00 |
Doxyfile_AI
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(svn r23374) -Add: Doxygen files for the NoAI API (Yexo)
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2011-11-29 23:31:55 +00:00 |
Doxyfile_Game
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doxygen_filter.awk
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(svn r23650) -Fix: wrong functions were filtered for AI/GameScript doxygen documentation
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2011-12-21 14:30:08 +00:00 |
doxygen_filter.sh
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game_changelog.hpp
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(svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry.
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2012-09-08 12:14:00 +00:00 |
script_accounting.cpp
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script_accounting.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_admin.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
script_admin.hpp
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script_airport.cpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
script_airport.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
script_base.cpp
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(svn r24531) -Fix: Max script chance was too big.
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2012-09-18 19:29:29 +00:00 |
script_base.hpp
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(svn r24531) -Fix: Max script chance was too big.
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2012-09-18 19:29:29 +00:00 |
script_basestation.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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2012-01-08 21:48:05 +00:00 |
script_basestation.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
script_bridge.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_bridge.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
script_bridgelist.cpp
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script_bridgelist.hpp
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script_cargo.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
script_cargo.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
script_cargolist.cpp
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script_cargolist.hpp
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script_cargomonitor.cpp
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(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies.
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2012-07-15 17:11:14 +00:00 |
script_cargomonitor.hpp
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(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies.
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2012-07-15 17:11:14 +00:00 |
script_company.cpp
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(svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says
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2012-01-20 20:18:19 +00:00 |
script_company.hpp
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(svn r24327) -Doc: [Script] Improve documentation of ScriptCompany::GetQuarterlyIncome/Expenses().
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2012-06-06 13:13:05 +00:00 |
script_companymode.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
script_companymode.hpp
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
script_controller.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_controller.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_date.cpp
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script_date.hpp
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script_depotlist.cpp
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script_depotlist.hpp
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script_engine.cpp
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(svn r24492) -Add: [NoGo] Useful behaviour for GSEngine::IsValidEngine and GSEngine::IsBuildable when outside GSCompanyMode scope.
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2012-08-21 19:53:08 +00:00 |
script_engine.hpp
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(svn r24492) -Add: [NoGo] Useful behaviour for GSEngine::IsValidEngine and GSEngine::IsBuildable when outside GSCompanyMode scope.
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2012-08-21 19:53:08 +00:00 |
script_enginelist.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
script_enginelist.hpp
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script_error.cpp
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script_error.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_event_types.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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2012-01-08 21:48:05 +00:00 |
script_event_types.hpp
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(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
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2012-05-26 14:16:45 +00:00 |
script_event.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_event.hpp
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(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
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2012-05-26 14:16:45 +00:00 |
script_execmode.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_execmode.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_game.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
script_game.hpp
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script_gamesettings.cpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
script_gamesettings.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_goal.cpp
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(svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options
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2012-01-21 12:03:55 +00:00 |
script_goal.hpp
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(svn r24395) -Doc: Fixed argument references in @param descriptions.
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2012-07-10 18:37:54 +00:00 |
script_group.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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2012-01-08 21:48:05 +00:00 |
script_group.hpp
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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2011-12-19 21:06:06 +00:00 |
script_grouplist.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
script_grouplist.hpp
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script_industry.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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2012-01-08 21:48:05 +00:00 |
script_industry.hpp
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script_industrylist.cpp
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script_industrylist.hpp
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script_industrytype.cpp
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(svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry.
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2012-09-08 12:14:00 +00:00 |
script_industrytype.hpp
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(svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry.
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2012-09-08 12:14:00 +00:00 |
script_industrytypelist.cpp
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script_industrytypelist.hpp
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script_info_docs.hpp
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(svn r24441) -Update: Version number to 1.3 in some more files.
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2012-07-29 16:28:54 +00:00 |
script_infrastructure.cpp
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(svn r23931) -Change: Scale infrastructure cost of rail tracks by the total number of all tracks and not independently for each rail type.
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2012-02-11 22:43:39 +00:00 |
script_infrastructure.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
script_list.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_list.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_log.cpp
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script_log.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_map.cpp
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script_map.hpp
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script_marine.cpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
script_marine.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
script_news.cpp
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(svn r23927) -Fix [FS#5056]: 32bpp animated blitter was optimised a bit too far regarding not needing to update the colour mapping when (re)initialising the palette
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2012-02-11 20:08:31 +00:00 |
script_news.hpp
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(svn r24286) -Add: [GS] Some more GSNews::NewsItem::NewsTypes.
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2012-05-26 14:16:12 +00:00 |
script_object.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_object.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_order.cpp
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(svn r24353) -Fix [FS#5215] (r23506): [NoAI] A TileIndex isn't a station id, so don't use it as one.
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2012-06-23 15:02:20 +00:00 |
script_order.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_rail.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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2012-01-08 21:48:05 +00:00 |
script_rail.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
script_railtypelist.cpp
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script_railtypelist.hpp
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script_road.cpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
script_road.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
script_sign.cpp
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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2012-01-08 21:48:05 +00:00 |
script_sign.hpp
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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2011-12-19 21:06:06 +00:00 |
script_signlist.cpp
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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2011-11-29 23:15:35 +00:00 |
script_signlist.hpp
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script_station.cpp
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(svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan)
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2012-04-17 19:43:18 +00:00 |
script_station.hpp
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(svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan)
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2012-04-17 19:43:18 +00:00 |
script_stationlist.cpp
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script_stationlist.hpp
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script_subsidy.cpp
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script_subsidy.hpp
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script_subsidylist.cpp
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script_subsidylist.hpp
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script_testmode.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_testmode.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_text.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
script_text.hpp
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(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable
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2011-12-21 15:06:00 +00:00 |
script_tile.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
script_tile.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
script_tilelist.cpp
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script_tilelist.hpp
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script_town.cpp
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(svn r24302) -Fix: [Script] ScriptTown::GetGrowthRate() returned wrong values after usage of SetGrowthRate().
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2012-05-30 14:54:44 +00:00 |
script_town.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
script_townlist.cpp
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script_townlist.hpp
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(svn r23614) -Add: more API functions exposed to NoGo (part 1)
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2011-12-19 20:57:23 +00:00 |
script_tunnel.cpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_tunnel.hpp
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
script_types.hpp
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
script_vehicle.cpp
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(svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked.
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2012-07-07 15:39:46 +00:00 |
script_vehicle.hpp
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(svn r24366) -Doc: Improve description of ScriptVehicle::GetCargoLoad.
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2012-07-01 21:16:47 +00:00 |
script_vehiclelist.cpp
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(svn r23941) -Add: support for clang
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2012-02-12 21:17:32 +00:00 |
script_vehiclelist.hpp
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script_viewport.cpp
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script_viewport.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
script_waypoint.cpp
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script_waypoint.hpp
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(svn r23770) -Fix: compilation with GCC 4.7
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2012-01-07 18:37:22 +00:00 |
script_waypointlist.cpp
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script_waypointlist.hpp
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script_window.cpp
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script_window.hpp
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(svn r24488) -Feature [FS#5236]: add buttons to view textfiles from the online content window (LordAro)
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2012-08-20 21:03:50 +00:00 |
squirrel_export.awk
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(svn r24288) -Fix: squirrel_export should match stuff like 'virtual', 'static' and 'const' only as whole words.
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2012-05-26 14:16:27 +00:00 |
squirrel_export.sh
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(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable
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2011-12-21 15:06:00 +00:00 |