OpenTTD-patches/src/screenshot.h
Patric Stout ac5e77ea3b Feature: allow custom width/height of screenshot via console
Reworked how the screenshot command works while keeping it backwards
compatible. It can now more freely understand arguments, and has
the ability to make SC_DEFAULTZOOM screenshots.
2021-03-04 22:23:05 +01:00

40 lines
1.7 KiB
C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file screenshot.h Functions to make screenshots. */
#ifndef SCREENSHOT_H
#define SCREENSHOT_H
void InitializeScreenshotFormats();
const char *GetCurrentScreenshotExtension();
/** Type of requested screenshot */
enum ScreenshotType {
SC_VIEWPORT, ///< Screenshot of viewport.
SC_CRASHLOG, ///< Raw screenshot from blitter buffer.
SC_ZOOMEDIN, ///< Fully zoomed in screenshot of the visible area.
SC_DEFAULTZOOM, ///< Zoomed to default zoom level screenshot of the visible area.
SC_WORLD, ///< World screenshot.
SC_HEIGHTMAP, ///< Heightmap of the world.
SC_MINIMAP, ///< Minimap screenshot.
};
void SetupScreenshotViewport(ScreenshotType t, struct Viewport *vp, uint32 width = 0, uint32 height = 0);
bool MakeHeightmapScreenshot(const char *filename);
void MakeScreenshotWithConfirm(ScreenshotType t);
bool MakeScreenshot(ScreenshotType t, const char *name, uint32 width = 0, uint32 height = 0);
bool MakeMinimapWorldScreenshot();
extern char _screenshot_format_name[8];
extern uint _num_screenshot_formats;
extern uint _cur_screenshot_format;
extern char _full_screenshot_name[MAX_PATH];
#endif /* SCREENSHOT_H */