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OpenTTD-patches/src/game
Rubidium 72082aa7d3 Codechange: use std::string for getting a script's name 1 year ago
..
CMakeLists.txt Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2 years ago
game.hpp Codechange: move windows common to AI and GS out of ai_gui 1 year ago
game_config.cpp Cleanup: Removed SVN headers 5 years ago
game_config.hpp Cleanup: Removed SVN headers 5 years ago
game_core.cpp Codechange: move windows common to AI and GS out of ai_gui 1 year ago
game_gui.cpp Codechange: Scrollbar methods now accept size_t. 1 year ago
game_gui.hpp Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2 years ago
game_info.cpp Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663) 1 year ago
game_info.hpp Cleanup: Removed SVN headers 5 years ago
game_instance.cpp Fix: Don't send unused tile field over the network (#10507) 1 year ago
game_instance.hpp Codechange: Pass unpacked command arguments to command callbacks (except Script). 3 years ago
game_scanner.cpp Codechange: use std::string for getting a script's name 1 year ago
game_scanner.hpp Codechange: use std::string for getting a script's name 1 year ago
game_text.cpp Codechange: introduce std::string variant of sq_pushstring 1 year ago
game_text.hpp Change: [Script] Improve ScriptText validation error messages 1 year ago