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ai_rail.h
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(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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2005-10-22 06:39:32 +00:00 |
animcursors.h
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(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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2005-07-24 15:56:31 +00:00 |
autorail.h
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(svn r3297) Staticise
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2005-12-14 06:20:23 +00:00 |
bridge_land.h
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(svn r3118) Name 3 palette modifiers properly (belugas)
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2005-11-02 13:06:07 +00:00 |
build_industry.h
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(svn r3135) Use symbolic names in the tables, which hold the information about accepted goods of industry tiles, instead of magic numbers
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2005-11-04 16:12:48 +00:00 |
clear_land.h
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(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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2005-10-22 06:39:32 +00:00 |
engines.h
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(svn r3388) - NewGRF: Allow train running cost class to differ from engine class. Also fix typo in r3384.
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2006-01-07 16:47:59 +00:00 |
files.h
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(svn r3314) Add 2 times static
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2005-12-18 12:17:53 +00:00 |
genland.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
industry_land.h
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(svn r3195) Use bitfields instead of explicit shifting/masking
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2005-11-16 11:55:06 +00:00 |
landscape_const.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
landscape_sprite.h
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(svn r3125) Symbolic names for skiping sprites and the end of the sprite list
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2005-11-03 15:25:45 +00:00 |
namegen.h
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(svn r2957) - Feature: [ 1263280 ] Danish town names (fey_dk)
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2005-09-16 10:37:21 +00:00 |
palettes.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
road_land.h
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(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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2005-07-24 15:56:31 +00:00 |
roadveh.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
sprites.h
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(svn r3464) - Fix: restate some of the sprites in their old spaces. Was missed out because the patch was so huge. Thanks to Tron for pointing out the command of diff to ignore whitespace-only changes (--diff-cmd diff -x -ub)
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2006-01-28 13:43:45 +00:00 |
station_land.h
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(svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas)
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2006-01-26 19:06:16 +00:00 |
town_land.h
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(svn r3118) Name 3 palette modifiers properly (belugas)
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2005-11-02 13:06:07 +00:00 |
track_land.h
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(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums
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2005-10-31 10:23:58 +00:00 |
train_cmd.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
tree_land.h
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(svn r3196) Use structs instead of magic offsets into arrays
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2005-11-16 12:01:46 +00:00 |
unmovable_land.h
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(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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2005-07-24 15:56:31 +00:00 |
water_land.h
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(svn r2781) Fix some of the issues with variables in .h files.
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2005-08-01 16:31:19 +00:00 |