..
ai_rail.h
(svn r1589) Adapt the AI to a slight behavior change of CmdBuildSignals() introduced in r1585
2005-01-22 18:46:30 +00:00
animcursors.h
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00
autorail.h
(svn r1571) Feature: Visually enhanced autorail placing
2005-01-19 20:55:23 +00:00
bridge_land.h
(svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing.
2005-03-25 17:30:54 +00:00
build_industry.h
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
2005-01-06 11:39:00 +00:00
clear_land.h
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00
currency.h
(svn r1233) Fixed several currency issues. Now currencies should work correctly again.
2004-12-22 19:48:27 +00:00
engines.h
(svn r1444) -Fix: fixed weight for double-head trains (and with that the acceleration)
2005-01-09 14:45:19 +00:00
files.h
(svn r1489) -Fix: You fix a GCC warning, you get a MSVC warning.. now fixed both
2005-01-12 16:33:33 +00:00
genland.h
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
2005-01-06 11:39:00 +00:00
industry_land.h
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00
landscape_const.h
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
2004-09-12 21:49:38 +00:00
landscape_sprite.h
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
2004-09-12 21:49:38 +00:00
namegen.h
(svn r1977) Typedef some enums and struct plus some minor style changes
2005-03-09 19:42:37 +00:00
palettes.h
(svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
2004-12-12 20:36:24 +00:00
road_land.h
(svn r1902) Replace some casts with proper typing
2005-02-22 15:39:45 +00:00
roadveh.h
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00
sprites.h
(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
2005-04-02 23:05:09 +00:00
station_land.h
(svn r1402) Trim trailing whitespace
2005-01-06 18:45:28 +00:00
town_land.h
(svn r800) Check if the data tables for houses have the correct number of elements via compile time asserts
2004-11-24 17:19:26 +00:00
track_land.h
(svn r2048) -Fix: deleted a word somehow :s (Tnx Tron!)
2005-03-24 17:33:27 +00:00
train_cmd.h
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
2004-09-12 21:49:38 +00:00
tree_land.h
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00
tunnel_land.h
(svn r826) Seperate all bridge related tables from tunnel_land.h into their own file
2004-11-26 20:29:05 +00:00
unmovable_land.h
(svn r907) Sprinkle holy ANSI water:
2004-12-03 07:43:00 +00:00
water_land.h
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
2005-02-22 18:27:57 +00:00