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hackykid
52ebf02f2f
(svn r2401) - Fix: [newgrf] Finish up callback mechanism, implement 'refit capacity' callback slightly more correct.
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20 years ago |
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ai_rail.h
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animcursors.h
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autorail.h
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bridge_land.h
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build_industry.h
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(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
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20 years ago |
clear_land.h
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currency.h
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engines.h
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(svn r2401) - Fix: [newgrf] Finish up callback mechanism, implement 'refit capacity' callback slightly more correct.
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20 years ago |
files.h
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(svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
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20 years ago |
genland.h
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industry_land.h
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landscape_const.h
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landscape_sprite.h
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namegen.h
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(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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20 years ago |
palettes.h
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road_land.h
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roadveh.h
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sprites.h
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(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
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20 years ago |
station_land.h
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town_land.h
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track_land.h
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train_cmd.h
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tree_land.h
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(svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
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20 years ago |
tunnel_land.h
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unmovable_land.h
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water_land.h
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