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This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy |
19 years ago | |
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Makefile | 19 years ago | |
Makefile.setup | 19 years ago | |
Open_Transport_Tycoon_Forum.webloc | 20 years ago | |
Open_Transport_Tycoon_Homepage.webloc | 20 years ago | |
SourceForge_OpenTTD_project_homepage.webloc | 20 years ago | |
macos.h | 19 years ago | |
macos.m | 19 years ago | |
openttd.icns | 20 years ago | |
osx_stdafx.h | 19 years ago | |
plistgen.sh | 19 years ago | |
splash.c | 19 years ago | |
splash.h | 19 years ago | |
splash.png | 19 years ago |