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OpenTTD-patches/src/network
frosch 77fa68c1da (svn r22123) -Fix [FS#4522]: CommandQueue::Pop() did not update 'last'; popping the last item caused the queue to disconnect unless there was only one item. 14 years ago
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core (svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection 14 years ago
network.cpp (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
network.h (svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral) 14 years ago
network_admin.cpp (svn r22085) -Fix: assert when connecting to the admin port 14 years ago
network_admin.h (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
network_base.h (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
network_chat_gui.cpp (svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar. 14 years ago
network_client.cpp (svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected 14 years ago
network_client.h (svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected 14 years ago
network_command.cpp (svn r22123) -Fix [FS#4522]: CommandQueue::Pop() did not update 'last'; popping the last item caused the queue to disconnect unless there was only one item. 14 years ago
network_content.cpp (svn r21898) -Fix [FS#4438]: using a pointer-iterator and adding things (thus reallocating) to the iterated array caused OpenTTD to crash on invalid pointers 14 years ago
network_content.h (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 14 years ago
network_content_gui.cpp (svn r21344) -Feature [FS#4214]: Natural sorting of strings using ICU. 14 years ago
network_func.h (svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server) 14 years ago
network_gamelist.cpp (svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded 14 years ago
network_gamelist.h (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
network_gui.cpp (svn r22093) -Fix [FS#4514]: The server list did not get sorted with one item in it, so the "position in the list" variable was never updated causing problems when using the keyboard shortcuts for scrolling 14 years ago
network_gui.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
network_internal.h (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 14 years ago
network_server.cpp (svn r22092) -Fix-ish (r22068): when you change a boolean to a enum, check specifically for a particular value 14 years ago
network_server.h (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
network_type.h (svn r20963) -Add: stubs for a remote administration connection 14 years ago
network_udp.cpp (svn r21463) -Fix [FS#4296] (r21405): when packets are filled their pos and size aren't the same as when they're read. As a check was incorrect. 14 years ago
network_udp.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago