frosch
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77fa68c1da
|
(svn r22123) -Fix [FS#4522]: CommandQueue::Pop() did not update 'last'; popping the last item caused the queue to disconnect unless there was only one item.
|
14 years ago |
rubidium
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d594a219c6
|
(svn r22121) -Fix: In case of high frame_freq one could get commands executed after a new network game was started
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14 years ago |
smatz
|
756cc6cf65
|
(svn r22116) -Codechange: use PoolBase::Clean() at more places
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14 years ago |
rubidium
|
1a5087be69
|
(svn r22093) -Fix [FS#4514]: The server list did not get sorted with one item in it, so the "position in the list" variable was never updated causing problems when using the keyboard shortcuts for scrolling
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14 years ago |
rubidium
|
848761e3a9
|
(svn r22092) -Fix-ish (r22068): when you change a boolean to a enum, check specifically for a particular value
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14 years ago |
smatz
|
a5b9858a36
|
(svn r22086) -Fix: do not check if we can allocate an item if we won't try to do so anyway
|
14 years ago |
smatz
|
d2d6b263b3
|
(svn r22085) -Fix: assert when connecting to the admin port
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14 years ago |
rubidium
|
befa79ba4a
|
(svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map
|
14 years ago |
rubidium
|
a19bc28aba
|
(svn r22069) -Fix: delete all savegame packets, not just the first one
|
14 years ago |
rubidium
|
adfd648031
|
(svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection
|
14 years ago |
rubidium
|
92d0d6d10b
|
(svn r22067) -Fix: don't hold a mutex when sending packets and thus possibly closing the connection as that wants to acquire the mutex again
|
14 years ago |
rubidium
|
d8cada7563
|
(svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame
|
14 years ago |
rubidium
|
1dc5ba2210
|
(svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected
|
14 years ago |
terkhen
|
8196b03074
|
(svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar.
|
14 years ago |
terkhen
|
0828653cf9
|
(svn r22038) -Fix (r21406): Tab completion in chat did not cycle through all possible options.
|
14 years ago |
rubidium
|
05a846a574
|
(svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos
|
14 years ago |
rubidium
|
537bd8a429
|
(svn r22031) -Fix: bad servers could crash a client
|
14 years ago |
rubidium
|
5f7439a00f
|
(svn r22030) -Cleanup: dead code in NetworkGameWindow::OnInvalidateData (adf88)
|
14 years ago |
rubidium
|
e1eeca6440
|
(svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded
|
14 years ago |
rubidium
|
62e5afcdf8
|
(svn r21918) -Fix [FS#4443]: Languages improperly sorted in the "start server" window (adf88)
|
14 years ago |
rubidium
|
81ef0dbcfc
|
(svn r21898) -Fix [FS#4438]: using a pointer-iterator and adding things (thus reallocating) to the iterated array caused OpenTTD to crash on invalid pointers
|
14 years ago |
rubidium
|
cc8da3e5ab
|
(svn r21892) -Fix [FS#4421]: only some scenarios from the main scenario folder and no heightmaps could be started in the "start server" window
|
14 years ago |
rubidium
|
7eba2bf4d3
|
(svn r21890) -Cleanup: remove some unneeded includes
|
14 years ago |
rubidium
|
6ff844e7c4
|
(svn r21887) -Fix-ish: some headers weren't including the headers they depend on
|
14 years ago |
rubidium
|
eb299736c1
|
(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
|
14 years ago |
smatz
|
656caf16db
|
(svn r21875) -Codechange: indentation of some comments was wrong
|
14 years ago |
rubidium
|
795a528328
|
(svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server)
|
14 years ago |
rubidium
|
e54a1f6721
|
(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral)
|
14 years ago |
rubidium
|
e95718bf43
|
(svn r21852) -Codechange: generalise GenerateCompanyPasswordHash (dihedral)
|
14 years ago |
rubidium
|
c9609bbbc2
|
(svn r21851) -Codechange: rename NetworkClientSetPassword to NetworkClientSetCompanyPassword (dihedral)
|
14 years ago |
rubidium
|
a82118f360
|
(svn r21850) -Codechange: move password hashing to a more general location (dihedral)
|
14 years ago |
planetmaker
|
51b97aa3c1
|
(svn r21741) -Fix (r21668): Some white space slipped past the commit hook
|
14 years ago |
rubidium
|
7dafd04f4b
|
(svn r21727) -Fix [FS#4377]: admin bots weren't always notified of password changes (dihedral)
|
14 years ago |
smatz
|
810873ff33
|
(svn r21704) -Fix [FS#4374]: no need to perform any more checks after the connection is closed (Rubidium)
|
14 years ago |
rubidium
|
b25cf57542
|
(svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts
|
14 years ago |
smatz
|
c6a90361fc
|
(svn r21693) -Codechange: no need to cast char[] to const uint8*
|
14 years ago |
smatz
|
8b6a8a8935
|
(svn r21692) -Cleanup: remove unused extern declaration of HashCurrentCompanyPassword(), make it static
|
14 years ago |
smatz
|
13456934b1
|
(svn r21691) -Codechange: make sure GenerateCompanyPasswordHash() behaves deterministically when/if the value of NETWORK_SERVER_ID_LENGTH is changed
|
14 years ago |
smatz
|
666fbb28c2
|
(svn r21687) -Fix: verify the colour code we received from the server is valid
|
14 years ago |
rubidium
|
6546561360
|
(svn r21668) -Feature: command logging using the admin interface (dihedral)
|
14 years ago |
rubidium
|
2c41b8ee97
|
(svn r21637) -Codechange: make it more clear that IS_PALETTE_COLOUR belongs to TextColour
|
14 years ago |
alberth
|
7303f7d199
|
(svn r21595) -Codechange: Some header files had their name changed, update the ifndef/define/endif lines.
|
14 years ago |
alberth
|
f65a9a5515
|
(svn r21593) -Codechange: endif comment correcttions.
|
14 years ago |
alberth
|
b633ffaa1d
|
(svn r21571) -Codechange: Having a break after a return is no good.
|
14 years ago |
rubidium
|
b149fcd127
|
(svn r21513) -Feature [FS#532]: make the chat message timeout user configurable
|
14 years ago |
rubidium
|
e68efb9e71
|
(svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused
|
14 years ago |
rubidium
|
71e3562f76
|
(svn r21463) -Fix [FS#4296] (r21405): when packets are filled their pos and size aren't the same as when they're read. As a check was incorrect.
|
14 years ago |
rubidium
|
0c23b0b3a4
|
(svn r21429) -Fix [FS#3771]: the server didn't check for the paused state when allowing to execute commands
|
14 years ago |
rubidium
|
1dfd5c6405
|
(svn r21420) -Fix: admins were always given the stats of company 0
|
14 years ago |
rubidium
|
54f3e04590
|
(svn r21418) -Fix: core.h needs config.h
|
14 years ago |