OpenTTD-patches/src
2019-01-19 23:11:17 +00:00
..
3rdparty Codechange: Silence -Wclass-memaccess warnings with GCC8 2018-06-27 22:54:46 +02:00
ai Fix #6780: Some windows didn't get updated from OnTick() (#7048) 2019-01-12 23:23:23 +00:00
blitter Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
core Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
depend Fix: depend was messing the line endings in append mode 2019-01-16 19:27:06 +00:00
game Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
lang Update: Translations from eints 2019-01-19 19:45:43 +01:00
linkgraph Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
misc Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
music Change: Fluidsynth music driver plays through mixer instead of own audio driver 2019-01-05 17:17:10 +01:00
network Codechange: Remove unnecessarily defined functions under MinGW 2019-01-17 21:55:15 +00:00
os Codechange: Remove unnecessarily defined functions under MinGW 2019-01-17 21:55:15 +00:00
pathfinder Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
saveload Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
script Fix: BSD find used by OSX requires explicit path 2019-01-14 00:34:52 +00:00
settingsgen Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
sound Feature: Add XAudio2 driver 2018-05-17 15:06:37 +01:00
spriteloader
strgen Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
table Change: Invalidate ship path caches if pathfinder choice or forbid-90-degree turns are changed. 2019-01-19 23:11:17 +00:00
thread Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation (#6703) 2018-04-11 22:07:21 +02:00
video Codechange: Remove unnecessarily defined functions under MinGW 2019-01-17 21:55:15 +00:00
widgets Fix #6780: Some windows didn't get updated from OnTick() (#7048) 2019-01-12 23:23:23 +00:00
aircraft_cmd.cpp Add: [NewGRF] Airport animation trigger for plane landing (#6334, patch by Supercheese) 2019-01-19 14:36:15 +00:00
aircraft_gui.cpp (svn r27689) -Fix: MSVC warnings. 2016-12-10 14:33:58 +00:00
aircraft.h Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing 2018-11-25 00:47:34 +01:00
airport_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
airport.cpp (svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant 2017-08-31 06:55:38 +00:00
airport.h
animated_tile_func.h
animated_tile.cpp Feature: Framerate display window (#6822) 2018-07-19 21:17:07 +02:00
articulated_vehicles.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
articulated_vehicles.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
autoreplace_base.h
autoreplace_cmd.cpp Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046) 2019-01-13 22:29:17 +00:00
autoreplace_func.h
autoreplace_gui.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h Fix: Don't complain if CAT music files are missing entirely 2018-06-15 23:09:17 +02:00
base_media_func.h Codechange: Silence -Wclass-memaccess warnings with GCC8 2018-06-27 22:54:46 +02:00
base_station_base.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
bmp.cpp
bmp.h
bootstrap_gui.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
bridge_gui.cpp Change: Extend rail types to 64 (6 bit storage) 2018-07-26 13:27:40 +01:00
bridge_map.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
bridge_map.h Change: Move rail type bits from m3 to m8. 2018-07-26 13:27:40 +01:00
bridge.h
build_vehicle_gui.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
cargo_type.h Fix: Industry chain window layout no more unnecessarily large when the number of cargoes in/out isn't large either 2018-11-03 21:43:54 +01:00
cargoaction.cpp
cargoaction.h
cargomonitor.cpp
cargomonitor.h
cargopacket.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
cargopacket.h
cargotype.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
cargotype.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
cheat_func.h
cheat_gui.cpp
cheat_type.h
cheat.cpp
clear_cmd.cpp Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 (#7015) 2019-01-09 18:48:08 +01:00
clear_func.h
clear_map.h Fix #6805: Clear some m8 bits when making some tiles. 2018-08-04 08:59:22 +02:00
cmd_helper.h
command_func.h (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 2016-05-22 10:07:48 +00:00
command_type.h Feature: GS methods to scroll viewport for players (#6745) 2018-04-24 19:19:00 +02:00
command.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
company_base.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
company_cmd.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
company_func.h
company_gui.cpp Codechange: Fix typo in variable name: pices -> pieces (#7033) 2019-01-11 16:08:02 +01:00
company_gui.h
company_manager_face.h (svn r27975) -Fix (r8969) [FS#6642]: Missing one hair style. 2018-03-11 07:16:58 +00:00
company_type.h
console_cmds.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
console_func.h
console_gui.cpp
console_gui.h
console_internal.h
console_type.h
console.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
cpu.cpp Remove: WinCE support 2018-04-29 15:32:16 +02:00
cpu.h
crashlog.cpp Add: List recent news messages in crashlog output 2018-04-13 22:08:13 +02:00
crashlog.h Add: List recent news messages in crashlog output 2018-04-13 22:08:13 +02:00
currency.cpp Add: Mexican Peso currency 2019-01-12 16:57:23 +00:00
currency.h Add: Mexican Peso currency 2019-01-12 16:57:23 +00:00
date_func.h
date_gui.cpp
date_gui.h
date_type.h
date.cpp
debug.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
debug.h Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation (#6703) 2018-04-11 22:07:21 +02:00
dedicated.cpp
depot_base.h
depot_cmd.cpp
depot_func.h
depot_gui.cpp Change: Clone tool in depot window now behaves like clone button in vehicle window. Keep the tool active when share-cloning. Open the vehicle GUI when copy-cloning. (#6754) 2018-10-31 12:51:10 +01:00
depot_map.h
depot_type.h
depot.cpp
direction_func.h
direction_type.h
disaster_vehicle.cpp Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
disaster_vehicle.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
dock_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
driver.cpp
driver.h
economy_base.h
economy_func.h Fix #6498: Use int64 for all company rating calculations 2018-11-25 00:48:34 +01:00
economy_type.h Fix: Spelling errors (#6769) 2018-04-30 18:52:32 +02:00
economy.cpp Fix #6498: Use int64 for all company rating calculations 2018-11-25 00:48:34 +01:00
effectvehicle_base.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
effectvehicle_func.h
effectvehicle.cpp Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
elrail_func.h (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
elrail.cpp (svn r27812) -Fix: Road tunnel/bridge heads have no trackbits wrt catenary drawing 2017-03-20 17:57:24 +00:00
engine_base.h (svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu) 2017-03-18 20:43:43 +00:00
engine_func.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
engine_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
engine_gui.h
engine_type.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
engine.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
error_gui.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
error.h
fileio_func.h Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
fileio_type.h (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 2016-09-04 16:06:50 +00:00
fileio.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
fios_gui.cpp Add: Filter box to the save and load windows (#6974) 2018-11-25 20:54:25 +01:00
fios.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
fios.h Add: Filter box to the save and load windows (#6974) 2018-11-25 20:54:25 +01:00
fontcache.cpp Fix #7032: use the same mode to load and render glyphs 2019-01-17 21:56:12 +00:00
fontcache.h Add: [OSX] Text layout using the native CoreText API. 2018-12-08 20:13:27 +01:00
fontdetection.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
fontdetection.h
framerate_gui.cpp Fix #6780: Some windows didn't get updated from OnTick() (#7048) 2019-01-12 23:23:23 +00:00
framerate_type.h Doc: More notes for developers adding new PerformanceElements 2018-11-25 00:49:33 +01:00
gamelog_internal.h
gamelog.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
gamelog.h Remove: WinCE support 2018-04-29 15:32:16 +02:00
genworld_gui.cpp Fix #6898: Replace atoi() with strtoul() 2018-10-11 20:22:31 +01:00
genworld.cpp (svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR) 2016-10-30 17:29:33 +00:00
genworld.h Fix #6898: Replace atoi() with strtoul() 2018-10-11 20:22:31 +01:00
gfx_func.h Fix: Poor contrast in cargo dest flow legend window cargo labels. 2018-06-24 19:32:04 +02:00
gfx_layout.cpp Add: [OSX] Text layout using the native CoreText API. 2018-12-08 20:13:27 +01:00
gfx_layout.h Fix #6854: Compilation with ICU 62 (#6912) 2018-09-20 22:36:45 +02:00
gfx_type.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
gfx.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
gfxinit.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
gfxinit.h
goal_base.h
goal_gui.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
goal_type.h
goal.cpp Feature: Add GS method to question a single client (#6748) 2018-04-28 17:37:59 +02:00
graph_gui.cpp Change: OnGameTick() is only called when not paused. 2019-01-11 11:56:21 +00:00
graph_gui.h
ground_vehicle.cpp Fix #6920: Make 9.8m/s^2 a common constant for TE-calculation 2018-09-30 20:45:41 +02:00
ground_vehicle.hpp
group_cmd.cpp Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046) 2019-01-13 22:29:17 +00:00
group_gui.cpp Change: OnGameTick() is only called when not paused. 2019-01-11 11:56:21 +00:00
group_gui.h
group_type.h
group.h
gui.h
guitimer_func.h Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
heightmap.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
heightmap.h (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 2016-09-04 12:57:43 +00:00
highscore_gui.cpp
highscore.cpp
highscore.h
hotkeys.cpp Add: BACKSPACE can be mapped as a hotkey 2018-09-16 11:36:25 +02:00
hotkeys.h
house_type.h
house.h Fix: HouseSpec::watched_cargoes not 64 bit 2018-07-29 17:12:56 +02:00
industry_cmd.cpp Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
industry_gui.cpp Fix 8859381: Display of requires/produces in Build Industry window 2019-01-19 13:33:17 +01:00
industry_map.h
industry_type.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
industry.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
industrytype.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
ini_load.cpp
ini_type.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
ini.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
intro_gui.cpp (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
landscape_type.h
landscape.cpp Feature: Framerate display window (#6822) 2018-07-19 21:17:07 +02:00
landscape.h
language.h Fix #6690: Compilation with ICU 61 2018-04-08 11:47:26 +02:00
livery.h
main_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
map_func.h Fix: Spelling errors (#6769) 2018-04-30 18:52:32 +02:00
map_type.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
map.cpp Codechange: Use TileAddBy(Diag)Dir when possible. 2018-04-30 18:55:04 +02:00
misc_cmd.cpp
misc_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
misc.cpp
mixer.cpp Add: Mixer feature for streaming sampled music 2019-01-05 17:17:10 +01:00
mixer.h Add: Mixer feature for streaming sampled music 2019-01-05 17:17:10 +01:00
music_gui.cpp Fix 6298b96: Changing music set did not save new setting 2018-11-25 00:47:56 +01:00
music.cpp Change: Modernise music control logic implementation (#6839) 2018-06-24 20:06:05 +02:00
newgrf_airport.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_airport.h (svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant 2017-08-31 06:55:38 +00:00
newgrf_airporttiles.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_airporttiles.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_animation_base.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_animation_type.h Add: [NewGRF] Airport animation trigger for plane landing (#6334, patch by Supercheese) 2019-01-19 14:36:15 +00:00
newgrf_callbacks.h
newgrf_canal.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h
newgrf_commons.cpp
newgrf_commons.h (svn r27534) -Fix [FS#6435]: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette. 2016-04-02 16:02:22 +00:00
newgrf_config.cpp (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
newgrf_config.h (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
newgrf_debug_gui.cpp
newgrf_debug.h
newgrf_engine.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_engine.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_generic.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_generic.h
newgrf_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
newgrf_house.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
newgrf_house.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
newgrf_industries.cpp Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
newgrf_industries.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_industrytiles.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_industrytiles.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_object.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_object.h Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 2018-04-30 21:52:40 +02:00
newgrf_properties.h
newgrf_railtype.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_railtype.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by 0 bits. 2018-10-31 14:35:46 +01:00
newgrf_spritegroup.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
newgrf_station.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_station.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
newgrf_storage.cpp
newgrf_storage.h Feature: [NewGRF] Increase size of persistent storage to 256. 2018-09-02 21:31:15 +02:00
newgrf_text.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_text.h (svn r27851) -Fix [FS#6555]: StringID truncation to 16 bits broke string remapping test. 2017-04-09 21:58:07 +00:00
newgrf_town.cpp Change: Switch town growth rate and counter to actual game ticks (#6763) 2018-05-02 21:01:30 +02:00
newgrf_town.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
newgrf.h (svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grf 2017-01-14 15:48:19 +00:00
news_func.h
news_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
news_gui.h Add: List recent news messages in crashlog output 2018-04-13 22:08:13 +02:00
news_type.h Remove: A few bits of dead code 2018-10-31 12:41:49 +01:00
object_base.h
object_cmd.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
object_gui.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
object_map.h
object_type.h
object.h
openttd.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
openttd.h
order_backup.cpp
order_backup.h
order_base.h
order_cmd.cpp Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
order_func.h
order_gui.cpp Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017) 2019-01-05 22:10:37 +01:00
order_type.h Fix 13056ae: PR #7017 added new enum value in bad position, move it 2019-01-06 11:45:21 +01:00
osk_gui.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
pbs.cpp Codechange: Use HasTracks with TrackStatus. 2018-06-27 23:14:30 +02:00
pbs.h
progress.cpp
progress.h
querystring_gui.h
rail_cmd.cpp Remove: A few bits of dead code 2018-10-31 12:41:49 +01:00
rail_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
rail_gui.h (svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default. 2016-12-08 20:21:39 +00:00
rail_map.h Change: Extend rail types to 64 (6 bit storage) 2018-07-26 13:27:40 +01:00
rail_type.h Fix #6951: Ensure RailTypes bitfield is always treated as 64 bit 2018-10-30 21:46:28 +01:00
rail.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
rail.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
rev.cpp.in Fix: Put last SVN revision back in NewGRF version number (#6843) 2018-07-01 12:15:00 +02:00
rev.h
road_cmd.cpp Codechange: Define INVALID_TOWN as a TownID (#7044) 2019-01-12 23:20:10 +00:00
road_cmd.h
road_func.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
road_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
road_gui.h
road_internal.h (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
road_map.cpp
road_map.h Fix: Protect against a few out of bounds or uninitialised usage errors 2018-10-31 12:41:49 +01:00
road_type.h
road.cpp (svn r27424) -Fix [FS#6374]: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest. 2015-10-30 17:19:01 +00:00
roadstop_base.h
roadstop.cpp
roadveh_cmd.cpp Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
roadveh_gui.cpp (svn r27689) -Fix: MSVC warnings. 2016-12-10 14:33:58 +00:00
roadveh.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
safeguards.h
screenshot.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
screenshot.h
sdl.cpp
sdl.h Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
settings_func.h (svn r25291) -Add: WindowDesc ability to load and store information in a config file. 2013-05-26 19:27:22 +00:00
settings_gui.cpp Add #4115: default company colour setting (#6998) 2019-01-10 10:45:38 +01:00
settings_gui.h Feature #6090: Change music set during gameplay 2018-04-29 19:26:05 +02:00
settings_internal.h
settings_type.h Add #4115: default company colour setting (#6998) 2019-01-10 10:45:38 +01:00
settings.cpp Change: Invalidate ship path caches if pathfinder choice or forbid-90-degree turns are changed. 2019-01-19 23:11:17 +00:00
ship_cmd.cpp Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
ship_gui.cpp (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
ship.h Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
signal_func.h
signal_type.h
signal.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
signs_base.h
signs_cmd.cpp
signs_func.h
signs_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
signs_type.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
signs.cpp
slope_func.h
slope_type.h
smallmap_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
smallmap_gui.h Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
sortlist_type.h
sound_func.h
sound_type.h
sound.cpp
sprite.cpp
sprite.h
spritecache.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
spritecache.h (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
station_base.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
station_cmd.cpp Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
station_func.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
station_gui.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
station_gui.h
station_map.h Fix #6805: Clear some m8 bits when making some tiles. 2018-08-04 08:59:22 +02:00
station_type.h
station.cpp Fix: Remove need to instantiate SmallStack's pool object by making it a singleton method 2018-04-21 16:28:50 +02:00
statusbar_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
statusbar_gui.h
stdafx.h Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
story_base.h
story_gui.cpp
story_type.h
story.cpp (svn r27560) -Fix: typos in comments and string 2016-05-11 20:48:46 +00:00
string_base.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
string_func.h
string_type.h
string.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
stringfilter_type.h
stringfilter.cpp
strings_func.h (svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k. 2017-02-26 19:41:30 +00:00
strings_type.h (svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k. 2017-02-26 19:41:30 +00:00
strings.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
subsidy_base.h
subsidy_func.h
subsidy_gui.cpp
subsidy_type.h
subsidy.cpp Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
tar_type.h
terraform_cmd.cpp
terraform_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
terraform_gui.h
textbuf_gui.h
textbuf_type.h
textbuf.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
texteff.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
texteff.hpp Change: Animate text effects by real time instead of game ticks. 2019-01-11 11:56:21 +00:00
textfile_gui.cpp
textfile_gui.h
textfile_type.h
tgp.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
tgp.h
tile_cmd.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
tile_map.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
tile_map.h Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
tile_type.h (svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce clipping of ships. 2018-03-11 13:25:26 +00:00
tilearea_type.h
tilearea.cpp
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
timetable_cmd.cpp
timetable_gui.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
timetable.h
toolbar_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
toolbar_gui.h
town_cmd.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
town_gui.cpp Feature #4186: Append '(City)' behind cities in the town directory (sbr) 2018-06-23 14:02:50 +02:00
town_map.h
town_type.h Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
town.h Codechange: Define INVALID_TOWN as a TownID (#7044) 2019-01-12 23:20:10 +00:00
townname_func.h
townname_type.h Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
townname.cpp Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
track_func.h Fix: Protect against a few out of bounds or uninitialised usage errors 2018-10-31 12:41:49 +01:00
track_type.h (svn r27833) -Change: Trackdir maps directly to TrackdirBits 2017-03-28 21:44:40 +00:00
train_cmd.cpp Codechange #5859: Simplify CheckTrainStayInDepot() (#7045) 2019-01-12 17:04:04 +00:00
train_gui.cpp (svn r27936) -Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain. 2017-12-10 13:45:53 +00:00
train.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
transparency_gui.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
transparency_gui.h
transparency.h
transport_type.h
tree_cmd.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
tree_gui.cpp
tree_map.h
tunnel_map.cpp
tunnel_map.h Change: Move rail type bits from m3 to m8. 2018-07-26 13:27:40 +01:00
tunnelbridge_cmd.cpp Fix 6a3d411: Silence truncation warning 2019-01-05 17:21:29 +01:00
tunnelbridge_map.h
tunnelbridge.h
vehicle_base.h Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
vehicle_cmd.cpp Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing 2018-11-25 00:47:34 +01:00
vehicle_func.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
vehicle_gui_base.h (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
vehicle_gui.cpp Change: OnGameTick() is only called when not paused. 2019-01-11 11:56:21 +00:00
vehicle_gui.h (svn r27631) -Codechange: Split GetSingleVehicleWidth from GetVehicleWidth. 2016-08-15 18:34:09 +00:00
vehicle_type.h Fix #6920: Make 9.8m/s^2 a common constant for TE-calculation 2018-09-30 20:45:41 +02:00
vehicle.cpp Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
vehiclelist.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
vehiclelist.h (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
viewport_func.h
viewport_gui.cpp Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 2018-05-24 21:31:37 +02:00
viewport_sprite_sorter_sse4.cpp Revert: Sprite sorting optimisation sorted incorrectly. 2018-11-18 17:30:28 +01:00
viewport_sprite_sorter.h (svn r27916) -Codechange: Enable usage of static_assert for MSVC 2017-09-24 13:35:27 +00:00
viewport_type.h Feature: GS methods to scroll viewport for players (#6745) 2018-04-24 19:19:00 +02:00
viewport.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
void_cmd.cpp
void_map.h
water_cmd.cpp Remove: A few bits of dead code 2018-10-31 12:41:49 +01:00
water_map.h
water.h
waypoint_base.h
waypoint_cmd.cpp Fix #6805: Update CmdBuilRailWaypoint bits. 2018-08-04 08:59:22 +02:00
waypoint_func.h
waypoint_gui.cpp
waypoint.cpp
widget_type.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
widget.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
window_func.h Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
window_gui.h Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
window_type.h Fix 2a868b9f3b: Expose widgets and windows to scripts and fix documentation. 2018-07-23 20:32:18 +02:00
window.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
zoom_func.h
zoom_type.h (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad(). 2015-02-01 20:54:24 +00:00