mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-02 09:40:35 +00:00
acbd1801c7
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
79 lines
1.7 KiB
C
79 lines
1.7 KiB
C
#include "stdafx.h"
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#include "ttd.h"
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#include "table/strings.h"
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#include "viewport.h"
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#include "command.h"
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static void DrawTile_Dummy(TileInfo *ti)
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{
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DrawGroundSpriteAt(0x3EC, ti->x, ti->y, ti->z);
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}
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static uint GetSlopeZ_Dummy(TileInfo *ti) {
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return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z;
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}
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static uint GetSlopeTileh_Dummy(TileInfo *ti) {
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return ti->tileh;
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}
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static int32 ClearTile_Dummy(uint tile, byte flags) {
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return_cmd_error(STR_0001_OFF_EDGE_OF_MAP);
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}
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static void GetAcceptedCargo_Dummy(uint tile, AcceptedCargo ac)
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{
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/* not used */
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}
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static void GetTileDesc_Dummy(uint tile, TileDesc *td)
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{
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td->str = STR_EMPTY;
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td->owner = OWNER_NONE;
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}
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static void AnimateTile_Dummy(uint tile)
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{
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/* not used */
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}
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static void TileLoop_Dummy(uint tile)
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{
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/* not used */
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}
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static void ClickTile_Dummy(uint tile)
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{
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/* not used */
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}
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static void ChangeTileOwner_Dummy(uint tile, byte old_player, byte new_player)
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{
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/* not used */
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}
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static uint32 GetTileTrackStatus_Dummy(uint tile, TransportType mode)
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{
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return 0;
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}
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const TileTypeProcs _tile_type_dummy_procs = {
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DrawTile_Dummy, /* draw_tile_proc */
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GetSlopeZ_Dummy, /* get_slope_z_proc */
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ClearTile_Dummy, /* clear_tile_proc */
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GetAcceptedCargo_Dummy, /* get_accepted_cargo_proc */
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GetTileDesc_Dummy, /* get_tile_desc_proc */
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GetTileTrackStatus_Dummy, /* get_tile_track_status_proc */
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ClickTile_Dummy, /* click_tile_proc */
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AnimateTile_Dummy, /* animate_tile_proc */
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TileLoop_Dummy, /* tile_loop_clear */
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ChangeTileOwner_Dummy, /* change_tile_owner_clear */
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NULL, /* get_produced_cargo_proc */
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NULL, /* vehicle_enter_tile_proc */
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NULL, /* vehicle_leave_tile_proc */
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GetSlopeTileh_Dummy, /* get_slope_tileh_proc */
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};
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