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OpenTTD-patches/table
Darkvater 4089c85653 (svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing. 20 years ago
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ai_rail.h (svn r1589) Adapt the AI to a slight behavior change of CmdBuildSignals() introduced in r1585 20 years ago
animcursors.h
autorail.h (svn r1571) Feature: Visually enhanced autorail placing 20 years ago
bridge_land.h (svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing. 20 years ago
build_industry.h (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 20 years ago
clear_land.h
currency.h (svn r1233) Fixed several currency issues. Now currencies should work correctly again. 20 years ago
engines.h (svn r1444) -Fix: fixed weight for double-head trains (and with that the acceleration) 20 years ago
files.h (svn r1489) -Fix: You fix a GCC warning, you get a MSVC warning.. now fixed both 20 years ago
genland.h (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 20 years ago
industry_land.h
landscape_const.h
landscape_sprite.h
namegen.h (svn r1977) Typedef some enums and struct plus some minor style changes 20 years ago
palettes.h
road_land.h (svn r1902) Replace some casts with proper typing 20 years ago
roadveh.h
sprites.h (svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for functions and miscellaneous improvements 20 years ago
station_land.h (svn r1402) Trim trailing whitespace 20 years ago
town_land.h
track_land.h (svn r2048) -Fix: deleted a word somehow :s (Tnx Tron!) 20 years ago
train_cmd.h
tree_land.h
tunnel_land.h
unmovable_land.h
water_land.h (svn r1903) Replace some casts and macro magic with proper typing, similar to r1902 20 years ago