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OpenTTD-patches/src/video
Patric Stout bad31f2d42
Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067)
5 months ago
..
cocoa Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067) 5 months ago
CMakeLists.txt
allegro_v.cpp Codechange: automatic adding of _t to (u)int types, and WChar to char32_t 11 months ago
allegro_v.h
dedicated_v.cpp Add: allow loading heightmaps from command-line (#11870) 5 months ago
dedicated_v.h
null_v.cpp Codechange: Silence warnings about intentionally unused parameters. 9 months ago
null_v.h
opengl.cpp Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 6 months ago
opengl.h Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 6 months ago
sdl2_default_v.cpp Codechange: replace error/usererror printf variant with fmt variant and rename 1 year ago
sdl2_default_v.h
sdl2_opengl_v.cpp Codechange: Use parameters, which should be used. 9 months ago
sdl2_opengl_v.h Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067) 5 months ago
sdl2_v.cpp Fix: [SDL] remove hint to avoid hardware acceleration (#11790) 5 months ago
sdl2_v.h Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067) 5 months ago
sdl_v.cpp Codechange: automatic adding of _t to (u)int types, and WChar to char32_t 11 months ago
sdl_v.h
video_driver.cpp Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067) 5 months ago
video_driver.hpp Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067) 5 months ago
win32_v.cpp Codechange: Replace old non-standard attributes with C++17/20 standard attributes. 5 months ago
win32_v.h Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067) 5 months ago